just one word..... AWESOME!!!! totaly reminds me of renegade definitely downloading this BLAZE. You've done it again! Metallic Snake you did great on this too!
The map looks really good from the pics, i like the different walkways and the open feel the map looks like it has. The stairs in the ramp is a nice detail and the nice rounded areas are nice too, it looks really fun for ffa koth, great job blaze and metallic.
blaze i have to say u are probably one of if not the best forger on forgehub, everyone of ur maps is clean and perfect but they always have something unique and innovative so i have to say u are by far my favorite forger and i look forward to the release of ur upcoming maps
You can totally tell that this map was inspired by Renegade, they're a lot in common between the two, the stairs interlocked with the angled double box interests me.
I absolutely love this map! The lower level walls must have taken ages to geo-merge and I think that it will drastically affect gameplay - for the good reason of course. You must have built the map arond the sniper rifle because it looks perfect for it. Cover, length and no tall obstacles. The bridges are good, the 'double box stair' is great aesthetically and I personally think that a FFA or 4vs4 Team Slayer will fit right in here. I severly hope this map gets featured as it utterly deserves it. Amazing job! 5/5
the map looks great and i can definitely see the inspiration from Renegade as i see a lot of structures and features from renegade. I'll DL it and try to play it sometime. i love the merging you guys have done on the map. it looks perfect. The map itself may be too much like Renegade to be featured... although it could be feature worthy... well great job Metallic Snake and Blaze! im looking forward to a forge through of the map.
This is amazing, its a very awesome piece of forging. This is something feature worthy, and I think it will get featured sometime soon. Very nice job on this, 6/5 if I could.
Come on guys, Snake did a great deal of work on this map... let us not push past him just because theres another name you already know attached to it... Snake, i remember seeing this awhile ago. there have been some major overhauls in some areas. Glad i could be of service with my opinions. i played it before it was just about finished, and it was alot of fun even then, so i can imagine what thats like after the polish. One thing i would advise, though it appears it doesnt matter now, is that you guys get up some action shots, without those ugly spawnpoints. I agree that in a few areas, you let your influence take over you a bit too much, and it merely comes off as Renegade 2... but the general area of it is very unique and it works very well. you guys know you have an instant download from me. additionally, the preview of your new map last night leaves me waiting for the mass craze over it when you release it.
wow blazee, this is just sick. Geomerging is awesome, interlocking is near perfect, and aesthenics are ill. the one thing i n oticed (if anything is wrong with the map) the last pic the wall might not run absolutely perfect with the double box, thats all bro, this is awesome, 5/5 and mad props to snake, for some of the best geomerging I've ever seen, Ha Blaze i dont sleep much either, i finish all my maps at about 4 AM.
thanks, im really interested in this new method, the way some maps are now completely geomerged, so that the grenades dont stop under the boxes, its takes longer to build, but blaze and a few others are now using it in there maps, look at martyrdom, everything is geomerged, id like to impliment this into all my future maps.
gorgeous map Blaze, once again another gem in the haystack...you really are talented, and need to keep it up..i think this should get featured BTW, ONLY for the weapon placement, not EVEN looking at the other things...with everything, it should be the top map...5/5, and a nice job!
dont forget to reconize snake.. he did alotof this and if it wasnt for him the map wouldnt have been at all. im glad you like it tho.
let me just say... i did a forge through of the map today. the map is absolutely gorgeous. Although it had a lot of structures and features that could be seen in Renegade, there were also very unique parts of the map. my favorite part had to be the area with the stairs interlocked in the box. that whole corner of the map and practically that whole side of the map blew me away. it's not everyday you get to see maps like this one with a lot of the crap that's being pumped out into the forums recently. this one deserves a 5/5 from me and i will be playing it as soon as my xbox live is working (i have a funky internet thing here... im on the internet, yet xbox live won't work for me...)
Keep it up Blaze. Always interesting maps! 5/5 like always lol. Is it just me or do the edges of the map look like bunkers and the middle is filled with rubble to hide behind? Anyways, it's still a sweet map. Good job too Snake P.S. Hey Blaze, I'm wondering if you could help me out on geo-merging some double boxes into a few walls. The way you make maps is a lot different than what I see here at ForgeHub, and I got to say that it's a very unique style of thinking. I'm looking over your maps and the way you make them is inspiring. I'd like to make maps that have a bit of your style of forging, yet keep them original to my ideas.
i played a custom game on it recently. plays real smooth. i applaud your efforts. not one part of the map i disliked. although i thought this wouldve gotten more attention on the board.
This Map Looks Great I Like The Mowhawk Box Lol . Great Forging And Looks Like Itll Play Well Will Download And Let You Know More Soon
looks amazing... as always... lol jks, it's quite amazing how quickly you churn out quality maps blaze, and metallic snake, this is the first map of yours i've seen, and judging by the pics, and what blaze has told me, you have quite a lot of talent. On to the map, everything seems precise, my only concern is that there seem to be a few high points which may allow one team to dominate with ease, but i'm sure you've tested it enough to work out kinks like that. Oh yeah, i noticed this (the corner wall interlocked above the sword) Steal my thing much? lol jks, i'm sure you didn't steal it. anyway, beautiful map, great job both of you.
Win. I help test this and it played great! I was a bit open and Territories didn't work too well, but overall it was a fun map and I liked it alot.