MLG Impact

Discussion in 'Halo 3 MLG Maps' started by Kon Artist, Jul 27, 2008.

  1. Linubidix

    Linubidix Ancient
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    I had a forgethrough on this yesterday, I loved it. It, along with everything else I dl'd yesterday earned spots on my HD.

    It reminds me of a mix betweem Foundation and Warlock, sprinkled in awesome sauce.
    it combines the better features from those maps, and includes new features which make it very nice. I'm yet to play on it, but I look forward to it. It looks like my kind of map.

    You've really pulled of a great 4 base style MLG map. One thing that kind of confused me was the choice for the dumpsters to be upside down, but that's just me nit picking. The choice of weapons was great, not too crowded with BRs and nades.

    It just looks like it'll work ver, very well. As each area provides adament cover.
    Forging shown is great, I really liked the use of doors too.

    Many words come to mind to describe this map, Refreshing and Original are just 2, the others would make it seem like I'm trying to kiss ass, but I just really like this map.

    Great job on it, overall one of the better MLG maps I've seen quite some time.
    and just one of the better maps I've dl'd in a while too.
     
    Shock Theta likes this.
  2. Kon Artist

    Kon Artist Ancient
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    Thank you. As for the dumpsters upside down-- it gives a larger flat area to move on.
     
  3. Pegasi

    Pegasi Ancient
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    I've had a variety of games on this map now, unfortunately the highest team size has been 2, but even that worked really well.

    The jumping that goes on this map during games is crazy, there are so many perfect little jumps that can be done in the heat of the moment, and the fluidity of movement rivals Amplified. I really liked how the 4 base symmetry works, and it makes this map so much more FFA friendly than any other MLG map I've played, I've had many FFAs on Impact and they're always a blast.

    The cross level movement is great, and all the jumps between different heights worked really well in game. I also really liked how the angled walking surfaces, especially the inner 4 slanted walkways, worked so well in competitive games, as well as looking great.

    The bowl is also a strong positive attribute, its such a nice deviation from the standard MLG centre structure and, along with the pillared platform inside it, forms the perfect centre piece to the map. Weapon placement is also fun in game, and I'm actually glad to say that there are no power weapons to ruin the 4-way symmetry, save the Mauler (which is made a suitable challenge, is placed very well, and fits nicely into competitive games.

    The lower level also stood its ground in game, and I'm still impressed about the degree of upper/lower level separation you've achieved whilst still maintaining enough lines of sight. The 4 covered corners on this lower level are great fun with no motion trackers, and I actually managed to juke out my friend and assassinate him even thought it was a splitscreen game (the poor lad isn't too smart).

    Basically, this maps gameplay lived up to my expectations pretty much completely, and although I can't comment on how games like 4v4 CTF will go, I'm confident they'll be great too. This has definitely taken its place as my favourite MLG map coming out of FH, seriously well done man.

    EDIT: Just noticed that you posted my comments as a description, thanks, I'm glad you like it.
     
    #43 Pegasi, Aug 6, 2008
    Last edited: Aug 6, 2008
  4. Kon Artist

    Kon Artist Ancient
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    First, I hope that you don’t mind that I used your comments as my description, but it was so well written, and some people thought that— MLG, 4 base was to short of a description.

    While I do have starting points for 4v4 in each game types. I couldn’t recommend this map for 4v4. I have played a few games of 3v3 ball and they were really fun. Some people had a really good time and got a few double and triple kills, and some didn’t have very much fun. Namely those playing split screen and those that didn’t know all the short cuts and lines of sight.

    I have to ask how the map held up on split screen b/c it is way over budget. I have played with friends that said it lagged very badly in split screen. As you know this is set up for FFA, team slayer, ball, CTF and KOTH. If you would like to try any of these other game types with me, drop me a F/R and we will run some games. Thanks again for you feedback.
     
  5. SwAmP iZ bAk

    SwAmP iZ bAk Ancient
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    this looks amazing, im dl now, swamp gives u a 9/10
     
  6. Icecikle

    Icecikle Ancient
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    Looks great...
    merging/geometry 5
    weapons 4 (but who ever gets a 5)
    other random stuff not worth putting 5

    overall 4.5
     
  7. Kon Artist

    Kon Artist Ancient
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    Um, thanks, I assume that you haven’t played the map yet. How do you give me 4 out of 5 on weapons on a MLG based map that has only MLG weapons on the map and are all well placed? If you don’t know what the MLG weapon sets are-- go to MLGpro.com or look it up on ForgeHub.

    The one thing that I was wondering is 5 out of 5 for random stuff not worth putting? What the hell does that mean? You give something a 5, but it’s not worth explaining? Sorry if I’m a little confused. This is a map made for small competitive games, there isn’t anything placed just at random. Every object was well thought out, and placed with painsaking procession.

    So—I have an idea, play the map with MLG settings, and 4-6 players like I recommend. Then tell me what you think.
     
  8. TheRagingBeast

    TheRagingBeast Ancient
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    awesome map kon, didnt know you even had acc here at FH. u are a amazing map maker, and every1 at mlgpro.ocm knows. cant w8 to see more maps, and i heard you workin on one =p. great job on impact
     
  9. Aultin

    Aultin Ancient
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    I freaking wish I could forge like that...
     
  10. aillpao6fillao

    aillpao6fillao Ancient
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    assasssaassssassss
     
  11. aillpao6fillao

    aillpao6fillao Ancient
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    mlg
    mlg
    mlg ass
     
  12. aillpao6fillao

    aillpao6fillao Ancient
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  13. aillpao6fillao

    aillpao6fillao Ancient
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  14. aillpao6fillao

    aillpao6fillao Ancient
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    aultin sucks my ****
     
  15. nickseeknconker

    nickseeknconker Ancient
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    looks awesome but a little clutterd but it is original which i like 5/5 due to nicly made
     
  16. sgt.pepper

    sgt.pepper Ancient
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    wow i see lots of good merging and geomerging it looks really cool and smooth too, great job ill dl asap
     
  17. SaLoT

    SaLoT Legendary
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    Kon where you been bro?
     
  18. Nat Riehl

    Nat Riehl Ancient
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    Damn.. That's alot of interlocking!

    O_O
     
  19. Transactionzero

    Transactionzero Ancient
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    I am not quite sure what made me want to download this map. The pictures? How amazing this map looks? I will take a look at the map once I get home and give you a small rating. If you would like a more extensive review I extend my services to you.
     
  20. VGI dYn4sTy

    VGI dYn4sTy Ancient
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    wow dude its great!! i love the whole structure
     

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