Very nice interlocking, top notch merging. And, of course you added a firebomb. Sir, you win a 10 epic points.
Judging by the quotes it looks seems very cool. The structures are origonal and I love the fusion coil boost I have never seen that perposely made on a map on forgehub. I think you did a pretty good job! You have earned a download from me! I also would like to comment on the building in the first pic. They are very origonal and well made. Very cool!
This map looks pretty cool, although i have to admit that i did not click on it because of the name. I think you could've been more creative in that department. The structures are very different, and they are well done, although some feel a little random to me. The mauler spawn looks amazing though. I always love curved walls and hallways. I also like Base Two. Its very cool and well thought out it seems. Overall a solid effort, but nothing really screams to me that this is your best work. Keep up the good work and you'll wow us soon enough.
Needs moar interlocking, 4/5 : P I really liked playting this with you last night? No pics of me? WTF!? Seriously tho, awesome map.
Omg, you posted this. I kept dieing to much though when we played =[ ill steal your souls. But the map is pretty fun as much as it confused me lol. I think this is one of the more fun competitive maps i have seen in a while. 5/5 for GWS.
i like all the intricate structures, and the layout looks really interesting. if this was considered art, then i think this map would be a pacaso map. but it also looks very playable, too. i like the Tawor of sn1p3r, and the curve/mauler 2 spawn. im going to download. 4.5/5
Thank you, I appreciate the criticism. Maybe next time I'll invite YOU to help out =) HAHAHA! Made me laugh, but I do agree. Hm...
I really like this map alot, It is well interlocked and has some great cover and open spaces for sniping. Unfortuantly I can only see playing FFA(YAY) or Oddball(phhh, you wish) Here.
People die in all maps. That IS the point, y'know. Your point is invalid, and from testing there is actually more than enough cover.
Though in one side of the map's corners, where there is a window-panel cover arc sort of thing, I think this area needs more cover... Just my opinion. =) But lul at 'Otherwise people die'