Yes, another Oregon forger. Map looks pretty sweet I'll dl and maybe come back and tell you what I think.
i actually played this it was really good and well forged. i do reccomend this to download for asthetics and gameplay
Looks really good! Great, smooth design, looks very clean, and I must say the gameplay looks like alot of fun. Good job.
wow this is definatly a cool map i like the cqbness of it and i definitly like the idea. my first map was a cqb mlg map.
Swat Looks great for SWAT gametypes and alot of fun. Nice job, But the pictures confuse me alittle because it's seems there is two levels but from pics it seems like 1 level. tell me please.
It looks very simplistic but fun! I think there needs to be maybe an underground level...Just an idea, I like secret underground levels.
I like the H-formation walls in the center of the map. It makes you jump and expose your head to the other side of the wall. Very tactical, I like it. This is sort of a mini-Aeron (Matty's map) in a way.
that pic with the double wall is a ninja place thats the only under part. its the same on the other side too. and the side alley goes down to the first level. ground level is actually first level There is a crouchy place under those double walls leading to the mauler. and a side route as well version 2 is on the way too. with some spawn issues figured out and i made some gametype tweaks to make it more playable and less spawn killing..able
This map has great interlocking and weapon placement. Its rare to see well thought out weapon sets. 10/10... I ALSO was GOING to make a map like this but it didn't work out. Glad it worked out for you. It seems a little small, but it should play well for 2v2 or 3v3.
I think this map looks really fun, especially for 3 or 4 player FFA. I really like the setup of the map. 4/5, looks good.
actually funny thing is that FFA isn't really the best gametype for it since it is so small and its a base map. also the spawn system gets screwed up sometimes and doesn't use a spawn point instead just dropping from the air. if ne body has an answer for that send me a PM
thnx for that uber helpful comment fireguy. im messing around with a version two currently to eliminate spawn camping and other shenanigans like jumping out of the map (which i found out how to do) and if someone... anyone, would like to help me fix my spawn problem i am all ears
It's pretty small unless it's meant for 1v1s and 2v2s, I didn't see any further on the thread. Another problem IMO is that there are eight grenades in the map including, four plasmas, and four fragmentation grenades. And not only that there are two snipers and two maulers. You might want to watch it on the power weapons, those are two big ones and it might cause some crazy game play on a 3v3 + or an unstoppable camping session on a 1v1/2v2. But nice job interlocking it's a pretty clean map. 3/5. Mainly the weapon placement.