Undermine

Discussion in 'Halo 3 Competitive Maps' started by JASONYO, Jun 13, 2008.

  1. Beyond Skill198

    Beyond Skill198 Ancient
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    Yes, another Oregon forger. Map looks pretty sweet I'll dl and maybe come back and tell you what I think.
     
  2. xSharpshooter94

    xSharpshooter94 Ancient
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    i actually played this it was really good and well forged. i do reccomend this to download for asthetics and gameplay
     
  3. JASONYO

    JASONYO Ancient
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    wowa, where do u live in oregon?

    and thnx sharpshooter. really appreciate the comment
     
  4. Mr. Moustache

    Mr. Moustache Ancient
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    Looks really good! Great, smooth design, looks very clean, and I must say the gameplay looks like alot of fun.
    Good job.
     
  5. Saint Prodigy

    Saint Prodigy Ancient
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    wow this is definatly a cool map i like the cqbness of it and i definitly like the idea. my first map was a cqb mlg map.
     
  6. MAGIC_MAN

    MAGIC_MAN Ancient
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    looks cool very nice work
     
  7. Savagesound

    Savagesound Ancient
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    Swat

    Looks great for SWAT gametypes and alot of fun. Nice job, But the pictures confuse me alittle because it's seems there is two levels but from pics it seems like 1 level. tell me please.
     
  8. Wingsofhalo

    Wingsofhalo Ancient
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    Looks good for a 1 on 1 type thing, but its WAY to stuffy.
     
  9. Zachary9990

    Zachary9990 Ancient
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    It looks very simplistic but fun! I think there needs to be maybe an underground level...Just an idea, I like secret underground levels.
     
  10. LIGHTSOUT225

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    I like the H-formation walls in the center of the map. It makes you jump and expose your head to the other side of the wall. Very tactical, I like it. This is sort of a mini-Aeron (Matty's map) in a way.
     
  11. JASONYO

    JASONYO Ancient
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    that pic with the double wall is a ninja place thats the only under part. its the same on the other side too. and the side alley goes down to the first level. ground level is actually first level

    There is a crouchy place under those double walls leading to the mauler. and a side route as well

    version 2 is on the way too. with some spawn issues figured out and i made some gametype tweaks to make it more playable and less spawn killing..able
     
  12. Murdock Sampson

    Murdock Sampson Ancient
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    This map has great interlocking and weapon placement. Its rare to see well thought out weapon sets. 10/10... I ALSO was GOING to make a map like this but it didn't work out. Glad it worked out for you. It seems a little small, but it should play well for 2v2 or 3v3.
     
  13. kickbut117

    kickbut117 Ancient
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    looks good but a little small
     
  14. KratosAurion777

    KratosAurion777 Ancient
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    I think this map looks really fun, especially for 3 or 4 player FFA. I really like the setup of the map. 4/5, looks good.
     
  15. JASONYO

    JASONYO Ancient
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    actually funny thing is that FFA isn't really the best gametype for it since it is so small and its a base map. also the spawn system gets screwed up sometimes and doesn't use a spawn point instead just dropping from the air. if ne body has an answer for that send me a PM
     
  16. Fireguy13

    Fireguy13 Ancient
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    this post isn't up to FH blahblahblah plblblblblblblblbl!!!!! just kidding, awesome map
     
  17. JASONYO

    JASONYO Ancient
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    thnx for that uber helpful comment fireguy. im messing around with a version two currently to eliminate spawn camping and other shenanigans like jumping out of the map (which i found out how to do) and if someone... anyone, would like to help me fix my spawn problem i am all ears
     
    #37 JASONYO, Aug 1, 2008
    Last edited: Aug 15, 2008
  18. V Undertow V

    V Undertow V Ancient
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    Oh wow that spanxx. Neat interlawking, great desgin...5/5. And don't blame me if Paint fails.
     
  19. Nemihara

    Nemihara Ancient
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    Come on, this thread is 2 weeks old. WHAT THE HELL WAS YOU THINKINGS?
     
  20. DeadeyeForge

    DeadeyeForge Ancient
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    It's pretty small unless it's meant for 1v1s and 2v2s, I didn't see any further on the thread. Another problem IMO is that there are eight grenades in the map including, four plasmas, and four fragmentation grenades. And not only that there are two snipers and two maulers. You might want to watch it on the power weapons, those are two big ones and it might cause some crazy game play on a 3v3 + or an unstoppable camping session on a 1v1/2v2. But nice job interlocking it's a pretty clean map. 3/5. Mainly the weapon placement.
     

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