Alright so this is the second installment of the original map sector 17. I just updated it and made it better and cleaner so yah and this is a zombies map and the alpha zombie has 2x overshields and is at 75% speed and 75% gravity so its pretty fair and it balances both sides of humans and zombies. Link to download map: Sector 17 V2 Heres a list of weapons, equipment, and gernades on map: 1x needler 1x carbine 2x trip mines 2x flares 2x machine gun turret 2x spikers 2x plasma rifles 2x smgs 2x sniper rifles 4x assault rifles 6x shotguns 8x fire bomb gernades 9x battle rifles And now for the pictures: Overview1 Overview2 Overview3 Overview4 Human Spawn Zombie Spawn Watch Tower Mini Base Supply Room Front Line Defensive Line Well there it is and i hope you download it and have fun with this map as much as i have and take care. =)
this map looks good but it also looks like if you get on the turret you will not be able to really lose and also there looks like there could be respawn killing
It seems like this wasnt thought out at all. So the zombies spawn behind sheild doors while the humans spawn near snipers and turrets and trip mines. I reckon it may play like - Man the turrets = control the game. Which would create a lot of frustration for the zombies. One of the main reason I barely touch infection maps is because the majority of them arent thought out and are incredibely unbalanced.
This would be waaaaaaaay too hard for the zombies. You could just keep firing at the sheild doors and as they come out they'd die. And remember, zombies are supposed to be with weaker sheilds, so you wouldn't even have a chance. Now if you gave the zombies higher sheilds, then you wouldn't be able to kill them once they got past that wall. It doesn't seem well thought out.
yeah i agree. 7/10 for the map though. infection is the best, but its really rarely that you come upon something thats not this
Yeah, it does get pretty boring for a zombie in a game liek this... though this one isn't as bad as 'tunnel' on last resort with instant kill on the zombies. That map was seriously bad- it was a flaoting tunnel wit ha single entrance and some turrets pointing at that entrance. The gameplay is: Last man standing goes on turret, puts an elastic band ronud the 'RT' button, goes off.... zombies pile in and die... everyone but the last ma nquit... 100's of kills. FUN FOR ALL. So yeah... no D/L from me
Did You even Play-test before posting? If not, I Don't believe you should of posted. If so, you have a strange understanding of what is fair and just plain intolerable.