CR BattleFront

Discussion in 'Halo 3 Competitive Maps' started by H3 Crimson, Jul 22, 2008.

  1. H3 Crimson

    H3 Crimson Ancient
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    CR BattleFront
    Made By H3 Crimson

    [​IMG]

    My first post here so sorry if some stuff is wrong etc.

    A map I made for my group tournament, now you can use it! CR BattleFront uses Merging and Geo-Merging to get the best results. It looks good and plays well with no bumps or cracks that annoy us all. It is about the size of Foundry without the extra parts that stick out.

    Also I'm 99% sure its impossible to escape. Sorry about the lack of weapon variety but weapon placement is one of my weakpoints.

    Weapons
    -10 BR's-2 Clips-30 sec Respawn
    -2 Snipers-1 Clip-60 sec Respawn
    -2 Needlers-1 Clip-45 sec Respawn
    -1 Rocket Laucher-1 Clip-90 Sec Respawn
    -1 Energy Sword-N/A-90 sec Respawn
    -6 Frags
    -6 Plasmas
    -2 Firebombs
    -1 Bubble Shield-N/A-60 sec Respawn
    -1 Power Drain-N/A-60 sec Respawn
    -1 Tripmine-N/A-60 sec Respawn
    -1 Overshields-N/A-90 sec Respawn
    -1 Active Camo-N/A-90 sec Respawn

    Works best for Slayer. Recommend medium sized parties.

    [​IMG]
    Overshields Side

    [​IMG]
    Walkway at Side A

    [​IMG]
    Walway at Side B

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    Overshields Spawn (Different Angle)

    [​IMG]
    Camo Stairs

    [​IMG]
    Side A

    Link to Download: Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
     
    #1 H3 Crimson, Jul 22, 2008
    Last edited: Jul 22, 2008
  2. H3 Crimson

    H3 Crimson Ancient
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    Also how come my last picture is so small?
     
  3. Da Pig

    Da Pig Ancient
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    Umm you don't need to make a new thread just edit the old one... But the map seems pretty cool... 4.5/5

    Oh I guess you took the thumbnail version of the last pic. Try to take the big one.

    ps: please don't double post.
     
  4. H3 Crimson

    H3 Crimson Ancient
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    Sorry as I said I just joined and I'm bit confused with the new interface...
     
  5. Fleabus 7

    Fleabus 7 Ancient
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    Yay Crimsons on forge hub and I like this map (though I never actully played on it only saw it in forge) very well done, bit too much open space but I guess it suits the map and it probably plays better like that anyway.

    Overall 4/5 :)
     
  6. H3 Crimson

    H3 Crimson Ancient
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    Thanks Flea! Maybe I'll fix that in v2 who knows! Also if you want to help in my new map come online! I ave a good feeling about this one.
     
  7. Bloumbas

    Bloumbas Ancient
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    looks good i liek it, because you added a new thread you kicked a new map out of the front page, but since you did two you removed 2 maps from it, i'd be pissed
     
  8. H3 Crimson

    H3 Crimson Ancient
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    Dude I'm sorry it was an accident and I'm still getting use to this interface. Give me a break...
     
  9. Duckman620

    Duckman620 Ancient
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    the map looks pretty good dude. i like the staircase thing with the boxes. there are a few spots in the map that are very open. but like the others said it probally fits gammeplay. and Bloumbas he did not kick two maps thats like saying whe you post one thread you kick someone elses map the first one was an accident so when he re-posted he onlykicked one map so give him a break man oh and i'd give the map a 4/5
     
  10. Hari

    Hari Ancient
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    In your first pic, it looks pretty clear that the map is escapable. One decent grenade jump onto that wall corner would give you free passage. Also, your weapon set needs more diversity. Not many maps offer uncommon weapon sets including SMGs and Plasma pistols/rifles etc. Just a suggestion for your map as you have incorporated nearly all power weapons except for the Brs and all of your weps are common. Smgs are way underrated....... At close range they will dominate assault rifles and Brs. Btw you don't have to listen to my suggestions if you don't want.....after all they are just suggestions.
     
  11. H3 Crimson

    H3 Crimson Ancient
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    Actually its very impossible to get out. Infact it is hard to get out even in monitor that is one part I'm very proud of. Also the weapons were a bit rushed becasue I had to finish it soon for my contest. Anyway thanks for the feedback.
     
  12. TekN9neKilla

    TekN9neKilla Ancient
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    this pretty good for you first post...
    i will download once i make room in the Customs. 4/5
     
  13. H3 Crimson

    H3 Crimson Ancient
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    Thanks! Flea thanks again for teaching me all that forging stuff!
     
  14. xI F0X H0UND Ix

    xI F0X H0UND Ix Ancient
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    Your map looks very well put together, but i suggest you turn the bridges upside down. It looks better and smoother. Overall 4.5/5
     
  15. Y35 <3

    Y35 <3 Ancient
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    Lots of cool structures and interlocking, i especially like the invisi cubes/boxes, they look like cool stairs
     
  16. H3 Crimson

    H3 Crimson Ancient
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    Thanks.

    Do you like the bridges upside down more? I really think theres not much difference although the other suide is probably flatter. But I half merged this into the ground so its very flat.
     
  17. sexy dude

    sexy dude Ancient
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    the first pic shows a lot of how good you are at forging i only have one problem there is way to much open space from these pics i would add some and also i would add a overview of the map to get a great feel to it
     
  18. Savagesound

    Savagesound Ancient
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    nice

    I love you interlockiong stairs and the whole layout, looks good for team slayer and looks great, cant wait to lookm at your other maps.
     
  19. H3 Crimson

    H3 Crimson Ancient
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    I don't think theres that much open space...It has enough room so you can have good sniper fights and BR fights but with enough that you can make it to cover.
     
  20. Carter C

    Carter C Guest

    Lol.
    Looks pretty good. I still need to download and play it though.
     

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