Defeat Created by skater770 Supported Gametypes: Team Slayer FFA Map Description This map has a long wall going between to divide the map into two sections. The wall has three openings, one in the middle and two oppposite sides. The bridge in the middle from the wall leads to the enclosed hallway. On the other side of the wall, two sections come out from the wall and down, giving the area an enclosed feel. On each side of the sections that come out and down are two tunnels. Around the sides of foundry in and outside the map, you will see scenery. Map Weapons/Equipment 3 assault rifles 6 brs 1 shotgun 1 sniper 2 smg 4 spiker 2 magnums (yes magnums) 2 needlers 1 rocket 1 gravity hammer 2 maulers 6 frags 7 plasmas 1 bubble shield --------------- Vehicles 1 ghost _________________________________________________ Open Hallway, the game starts here Enclosed Hallway Inner middle One of the tunnels Picture of middle Corner Area _________________________________________________ Thanks for all comments and Feedback!++++++++++++++++++++++++++++++ Download Defeat -- Bungie.net : Community : Forum Topic Listing : Forum Reply Listing Add me on Halo! gt- skater770 - say your from forgehub! I have hit a record breaking, 3!!! yes 3!!!! downloads.
Because of the way the map is shaped, the ghost is not overpowering, another reason I though of for putting it there. Thanks for all the comments guys + rep from me. Add me on xbox live! GT- skater770
cool map i dont think you geomerged or interlocked any parts though. try doing that it makes your map look better.
Well I can say you did make an interesting looking map. Looks ideal fro Free for all and team slayer, maybe king of the hill. Nice ghost addition for a map with this kind of geometry it will play real nice.
Thanks for the comment. Team slayer and ffa is what I had in mind while making this map. I never even thought of king of the hill. I am thinking about making an MLG version as I think MLG would play good on this map. Yeah, when I put the ghost there, I thought about how it would go with the map. I realized it would actually go pretty good with this map.
its a cool map but i dont see any interlocking but you did geo merg that single box where the rockets are which is good yay