Must... Get... FEATURED!!! Wow, just wow. Fishtanks and working ladders, very creative! Nice Interlocking, geomerging, and weapon placement.
I just want everybody to know that pallet parade was the first to make use of the 'ol stair-ladder trick. Lol. It doesn't have quite the interesting flow that Troika does, though.
No it wasn't. Your mancannon was several feet to the right of your stairs/ladder. They were completely disconnected. lol Ah, but I guess you still get credit for it. At least for inspiring me anyway.
This map seems endless by the look of your screenshots. How can you fit all this in Foundry? Haha, I'll go download and see for myself.
This map is pure greatness...I have played this many times over and over with my friends and they all seemed to agree...The one thing we didn't like it that the map is breakable...(due to the trip mine)...we also didn't like the latter we found it to hard to get up compared to others...The one thing we loved was all the small passage ways...some people found different camping spawns, but due to the maps layout, campers were soon killed. Great Job!
feature feature FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE FEATURE. DIDYA get the picture fish tank is win map is win if this doesnt get featured there will be pain where my heart is. win win WIN WIN WIN WIN WIN WIN WIN WIN WINW IWN WIN WINW IWNWINWIWNIWN WINWINWINWQNW INW INWINW WIN WIN WIN WIN WIN WIN WIN WIN WIN WIN WIN WIN EEEEPPPPPPPPPPIIIIIIIIIIIIIIICCCCCCCCC WIIIIIIIIIIIINNNNNNNNNNN
Haha, while I appreciate the sentiment you might want to be a little more careful. The mods are cracking down on spam and I wouldn't want you to get infracted.
How come I didn't see this earlier? : ) Pssh.. This is probably one of the best forged maps I've seen in a lonnggg time. I love playing it for clue and it just never gets old. Even if this one isn't clue, i still like playing. Does it play well on one flag?
Uh oh you gave me a challenge. (I'm in such a challenging mood today) Make it to the fish tank in a custom game!!! Better yet, make it to the fish tank in a custom game without using any explosives, nades, movable scenery or anything. Now THAT's a challenge. Well I found a couple of ways to make it out of the map with grenades but I guess it was just too well blocked up for me to find a crafty jump out of the map... . . . . . . . . Yeah Right!!! What kinda awesome pro map breaker would I be if that was true. Here is the super l33t awesome vid of me making it out of the map and into the fish tank just by doing regular (or not so regular depending on how you look at it) pro jumps. Vid Link: Bungie.net : Community : Forum Topic Listing : Forum Reply Listing Oh and incase you're worried I've found some hidden major flaw in your map, don't worry. There is no way in hell you could realistically do these jumps in an actual game I can haz fish treats? Oh btw amazing map. Love the aesthetics and the complex layout. You've outdone yourself! Funny I didn't find this sooner.
If anyone anywhere could do a better job at finding flaws in a map than Devinish, its Buddhacrane the puzzle genious. Anyways, the fish tank always amuses me in this map. It was the first thing I ran to in forge. This map fixes the uneven cyclopean wall problem that occured in the original Cyclopean, which is greatly appreciated by me (one of few I'm sure, but we're out there). I've only played a 3 player FFA here though, so next time you're online invite me to play a solid match here. I expect some epic battles of doom here.
PHAIL VICE GAVE ME BAD REP ..... u were right wonder....... as much as i love troika i cant express my love without consequences....... im shedding a tear right now.....
Amazing map, the layout is awesome. Nice Interlocking, and Geo Merging, this map looks like it was pretty hard to built. Great how you took good use of all the Scenery, like Crates and that kind of stuff. I dont 'get' that hallway in cyclopean wall though, we can't go in it? I also love the aesthetic features in this map, for example, the Stairs, that look like some Giant mid age structure, from a castle, ofcourse. Also great how you used the Bridges as a long catwalk all over the map in the Double Boxes. That must be a huge factor in the gameplay of this map. And does the Ladder actually works? That would be awesome, I can imagine myself going up with the ladder in gameplay, . It's also great how you've made alot of differances in heights, like all the Doors and Bridges, like I already said. And I'm gonna get out of your map, if you're gonna like it or not, I'm gonna swim in you're FishTank for hours, days, months, years! Serieusly, great map, alot of nice features which add alot to the gameplay, I think this map will sync well with Slayer and one Flag, for my opinion.*DL*. This probably will get featured in a matter of time, with this kind of map, awesomeness, really, great map.
I playtested this a couple days ago, and loved it. Through a lot of you and Bisquit's works, I've noticed a theme: you guys love to stretch the imagination and make sure your maps, games, and anything else, is totally original. Very well done. 5/5.