Test Facility9, Made by, American10 and Eyeless Sid Supported Gametypes: Infection Story and map description: This facility was state of the art, Its the ninth flood testing facility. A bill was past and now the other eight facilities in the last couple of years have been shut down. Now Facility 9 is overstocked with test subjects and the flood virus. They have cryo tubes filled with the virus that are tightly packed. And it was only a matter of time where the labs would have a problem. Recently the facility has had security and containment issues leading to a Quarentine. Security teams are struggleing to hold containment. Security teams are fighting a losing battle and have already abbandoned parts of the lab because of the ifestation. Even the protective energy barrier doors have failed and now have been compromised by larger flood forms. The surviving security members are making a last stand againt the virus but are having little luck slowing the flood advance. If the security teams fail to hold containment there will be nothing stopping this from turning into a outbreak. Stop the spread of the virus before its to late. Purge the systems before the already escaped flood release the remaining test subjects. This is the last chance for this out break to be stopped. Do not let the flood escape the lab to further spread the virus! Test Facility 9 is under full Quarentine. Gametype Settings: Zombies: Orange 110% speed immune to headshots 2 alpha zombies 10m radar 90% damage resistance Start with plasma pistols and sword Humans: Blue Start with plasma pistols and carbines 110% speed 90% damage resistance Pick up weapons damage modifier=200 10m radar now wave points Weapons on map: 8 Plasma Pistols 13 Covenant Carbines 1 Plasma Cannon 16 Plasma Rifles Equipment on map: 4 plasma grenades Pictures: Security room overlooking zombie cryo cage which holds two zombies untill the other zombie releases them or a fusion coil explodes the energy coils in picture two after 90 seconds. Teleporter exit from cryo cage Cryo cage exit after blown up Middle of the level Wall divider that slipts the level in half Securrity outpost with teleporter exit in it and plasma cannon top. Teloporter exit inside outpost Where third starting zombie spawns to release other zombies. Security room door with cracked look Inside security room looking at teleporter that brings players to security outpost Cryo cage room door looks as if it was torn open by test subjects escaping. Action pic showing that every door on the map has a craked/shatter look to them. Thanks and additional information: Thank you OM3GA 1151 for helping with the map.Thank you all the play testers that tested the map.In pre-game lobby you should tell everyone that the alpha zombie outside should try to release his other two comrades. Download Test Facility 9 Download Test Facility 9s gametype
I do have to say this looks pretty nice. I like that you used the recieve nodes or whatever you used for scenery. Its been done with the other teleporters but this one looks a lot cooler
This looks really good. I love all the detail that went into making the story come to life. The broken shields are a great idea and I have never seen that before. The bases are well done and i like how the zombies can free their trapped members. The gametype has the infected holding plasma pistols as well which is interesting but I guess they will never use them. God job. 9/10
This looks really cool! Must be the best Cold Storage map yet. I will download this and the gametype, and will try to play this later today.
If you choose to try out the map be sure to use the game type as well otherwise the game wont function as intended. If you find any issues with the map or game type you can share that with us so we can try to fix it if possible. Also if you find a game type that you believe works better on this map feel free to share it with us so we can try it out and see if it works better than our creation. Thanks for the positive feedback I hope you guys enjoy our map.
This map looks tight, I like hoe you merge the 4 power cores together and put the teleporter on top, It made it look all sci-fi and junk. Great Map! 4.5 out of 5
I like the cracked doors they add an erie feel to the map. Also the center dividing wall was a smart idea it makes the game last longer even though the maps fairly small. Good work
This looks really cool. Looks like alot of thought went into how the game starts with zombies having to be released by one of their own. Then the humans have 6 minutes to hold off the onslaught. : ]
I really like I am legend style maps this is a good spin off. Also I'm happy to see more Cold storage maps being made even with limited forgeing abilities on that map.
if it were me i would piss off all the zombies by not releasing them and taking the humans on by my self
LOL thats what happened in the early stages of the map before I added the 90 second auto release. I lost a few people from my games because of that fluke tht I had to fix. ; ]
Brilliant! Brilliant! A CS map with a theme and story in it. Good Job for making a decent map on CS, can't wait to get a game on it!