MLG Eliptical v2 Created by DimmestBread Download MLG Eliptical v2 Here Supported Gametypes: MLG Team Slayer MLG Capture the Flag (5 captures to win, touch return) MLG Oddball MLG King of the Hill Map Description MLG Eliptical is a unique MLG map created on Foundry. It consists of Two, spawn kill proof bases, a circualar central structure, and two side walkways.There are many jumps to master, some including front bottom base to top base, middle to top middle, and many more. There are many different ways from each point on the map so the map flows accordingly. There are many areas which contain short to medium, and medium to long range battles. Controlling the power weapons as well as having good strategies and set ups will let you come out victorious. Stratagies: *For capture the flag, the quickest way to run the flag is up top, from top base to top middle to top base. The safest way is the learn where teams spawn when there flag is away and run it on the opposite side. *For team slayer, be sure to control the top, but also keep an eye down low so nobody sneaks around your team. Weapons/Grenades: x6 Battle Rifle 10 sec respawn x4 Carbine 20 sec respawn x2 Plasma Pistol 120 sec respawn x2 Sniper Rifle 180 sec respawn x4 Plasma grenade 20 sec respawn x4 Frag grenade 20 sec respawn _________________________________________________ Overview of the central structure Overview of the base Bottom middle Bottom Base Second level of the base Back of the base Down the side Battle from top base to top base Outside the central structure _________________________________________________ Thanks to all friends who helped test my map. Thanks to everyone who provide feedback for my map. Constructive Critisism is appreciated. Enjoy!
great map. everything is so neat and organized. i like the middle part. this is one excellent mlg map. 5/5
Looks good but I'm not sure if it looks much like an MLG map, the big central structure makes it seem to enclosed, most MLG maps are open so you can see from one base to another.
Haha, as a matter of fact, you can see from one base to another, just not from every single angle but it is possible (one of the pics has a base to base battle.)
This is an awsome map and yes excellent for MLG. I get bored of all these kinds of maps but yours puts new meaning to it. kudos 4/5
Looks like an awsome and fun MLG map. I am so DLing this because some of my friends love MLG and I think they will love this map. 5/5
i donn't really play mlg maps all that much, but i've seen a lot coming through the forums. yours has a unique look to it and it seems much more interesting than the rest. well done
I Dld v1, and this looks about 3x better. The middle looks a lot more developed as well as the bases. Its like it went through puberty
I actually wasn't thinking of sanctuary while making this but at the end, I realized it looks like it. Hope they like it and thanks Thanks. I usually do try to make my maps stand out and the circle in the middle was my way of doing it with an MLG map. Haha. yeah. some advice from the MLG forums was It didn't flow well enough, so I sort of blocked off the sides and opened up the middle and made the top accesible.
Very nicely organized and an origonal MLG map. Yes I said origonal and MLG map in the same sentance. lol A DL from me!
Just some advice so you don't get pestered by the MLG Nerds, is change the Carbine respawn time's to 90 seconds. Thats how they do it in the propper MLG maps.
They are used soley for holding down the barriers. They do not affect gameplay. Weapon holders are used in the pit and onslaught. Haha. Yeah original and MLG don't fit to well but thanks for saying mine is. thanks, that was the hardest part Tried that at first but it didn't work well at all. Actually 2 of the carbines are at 30 sec. But thats what testing is for, figuring out what works and what doesnt.