Can this be done on any other map? Sadly I found out Cold Storage has such a limited amount of forge objects, so that shut me down.
I think someone posted how to do it on Cold Storage, somewhere. Search for it. As for the amount of forge objects I agree... Oh, and Stratigon13 you should have edited your post for the extra comment.
can u elaborate on how you can change properties of things after....also, do these objects become IMMOVABLE (can i merge a bridge say, into the dumpster when it is halfway in?
No, they do not become immovable, so no you can't merge the bridge with the dumpster. I don't really understand what your asking for the first question. So, can you elaborate your question please?
Hoff you are a super genius. This is the coolest discovery since merging immovable objects. It would be awesome if someone could figure out interlocking movable objects.
my friend told me how to do this awhile ago he shown me on isolation but never i tried it,its nice to know now that it works. oh is there any size limitations?
This officially works in customs games, sometimes it just takes awhile to load the objects. For all you who think it only works in forge, download my map (its in the first post) and if the objects are not there wait. There should spawn within 10 seconds.
OMFG at the person above me. He isn't demonstrating how to get under the level. That just happens to be part of the geo-merging process in this case. Also, I'm 95% sure you weren't the first to find that glitch, and from my experience, getting under the level is common knowledge.
my post is right here look if you need to. it doesnt say how to get under on my first post but it was mentioned later in the thread
-_- Apparently you don't understand what Kronos posted either? What I posted says how to get under the level, yes. BUT, that's not all that's there. Read before you post please.
Oh, just an FYI, you explained how to get inside of the box itself, not how to get under. So you're lieing here, even though it's the same concept. That was for the guy that's posting about his thread. . .sorry for the bit of Spam, Hoff.
Wow, the un-killable grav lift is a good idea for people who don't want it to be destroyed and need the run time minimum at low.
Yeah it is. But I've yet to see anyone use this for anything, I would work on a map with it, but I have no ideas for a map... at all. = [
you shouldn't make a map based around a glitch. Just wait for a map idea, and if you need to use this glitch, use it.