Yes, the legal type. Chicken Fight By HumBoys Get the map here! Get the Gametype Here! Remember the good old days, where you went to the pool, got two little kids on people's shoulders, and made them kick the crap out of each other? Well, it's time to relive the memories. Little kids not included. Chicken fight is a large, open arena for 2v2 mongoose battlerifle/shotgun battles. Here are the pics and the description: Gametype info: Spawn weapons: BR and Shotgun VIP weapon: Pistol and shotgun (he can't deal damage) Damage: 75% (methinks) Resistence: 200% (I'm pretty sure...) Small amounts of vampirism 1 kill wins round 5 rounds VIP is invulnerable Only VIP can drive points are ONLY given for killing non-vip. An overview The spawns Hey, look! A spawn with a view! The shield door keeps you level during your descent... Allowing for a happy landing! No!!! Don't camp in the base! Why? Oh... That's why... No!!! Don't leave your VIP! Why? That's why. His aurora is very protective. When you are out of the influential zone, you are very weak, have limited ammo, but can run normally (to return to your VIP) Now, some action shots! RAMMING SPEED!!! The end! Thanks for reading! Special Thanks to testers Marioman2495 and Tung44 Get the map here! Get the Gametype Here! NOTE: THIS MUST BE 2v2, IT WILL NOT WORK FOR ANY MORE TEAMS!
This looks like a really good gametype and it seems fun! I like the way you sealed off the rest of foundry and even incorporated the spawn area into it. I don't think i've ever seen that done before so kudos! The gametype seems very well designed and it is good that you added fusion coils to end camping! This is a good map/ gametype!
This is a pretty inventive Mini - game, but what happens if one team doesn't use a mongoose but stay close to each other? It would totally ruin the game because there is no reason why you must stay on the goose. To fix this you could make the VIP movement slower and make it so neither player can jump high, unless you have already.
I like the idea, but any changes I would make is to make it for more teams! it would be amazing playing this on multi-team, because then it gets really hectic, which is a lot of fun. Good job though humboys. ~Randle $candal
i remember playing this! this was preatty fun! i liked how you said that the shot gun was a claw/kick! well the realease looks good and the map, better! great job!
looks like something to break the ice in a custom party. lol very well thought out. i just can't believe i haven't seen more of these
looks really fun, and I especially love the anti-camping device. This is a very well made mini game. DL'ing now
Hey HumBoys, I think you did an awesome job on this, it is very clean and simple with no use of the honor rule needed. I don't think I have ever seen the proximity setting used in such a way like this before, so this could be very interesting. Now what would be fun is if you had random debris spawn in the killing field, making it into an obstacle course, like a pool is normally filled with toys. Just a suggestion... For simplicity, cleanliness, and apparent fun, I give you a 5/5 on this map.
i like it but i'd like to see either -a centerpeice prefferably one with ramps or jump objects -split in the middle with a half pipe otherwise gr8
Your right. Making the gametype almost took longer that making the map! (lol) During testing, I did try putting some debris in the field. It did not turn out well. Sorry, but for the sake of the game, there is no debris.
Very Original and sounds like fun. You should expand the teams though for a bigger parties... Do that and im downloading it.