4 Zombies Hotel

Discussion in 'Halo 3 Casual Maps' started by KrappR42, Jul 7, 2008.

  1. KrappR42

    KrappR42 Ancient
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    Okay, this is one of my many Infection maps, but I think it's one of my best.

    4 Zombies Hotel

    This once-luxurious hotel was located on the outskirts of the African city of Voi when the Covenant invaded. The top floor was badly damaged by the preliminary bombardment while the denizens cowered in the lower floors. They stayed out of sight until the Covenant ground forces moved away. Some of them ventured to the remains of the third floor and tried to repair some of the holes. They were the first to die as a Flood dispersal pod smashed into the building. The Flood combat forms infected them, and passed on a strange mutation; the ability to blend into their surroundings. A nearby UNSC Marine squad heard the screams and ran in. None of them came out. The surviving guests and hotel employees were cornered in the pool court, left with one option : fight or die. They moved out into the building, collecting the dead soldiers' weapons and made a last stand as more pods crashed nearby, spilling out yet more chameleonic monstrosities.

    Outside
    [​IMG]

    Lobby
    [​IMG]

    Elevator
    [​IMG]

    2nd Floor
    [​IMG]

    2nd Floor Hallway and Rooms
    [​IMG]

    Human Spawn and Pool Court
    [​IMG]

    Zombie Spawn
    [​IMG]

    The Gametype : Infection with poor-camoed, unshielded Zombies, humans start with pistols, and no radar for anyone.

    Comments and/or criticisms welcomed.


    BTW - My First Post, w00t!
     
    #1 KrappR42, Jul 7, 2008
    Last edited: Jul 7, 2008
  2. BennyIV

    BennyIV Ancient
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    looks good but the "pool" with shields might cause a lot of camping unless its low enough to still expose your head.
     
  3. KrappR42

    KrappR42 Ancient
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    Thanks. The pool isn't actually such a good spot, since sword lunges go through shield doors, but I've found that no-one really camps there. Not for long, anyway. ;)
     
  4. CD95 v2

    CD95 v2 Ancient
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    man you got my dl
     
  5. Scriptwriter

    Scriptwriter Ancient
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    hey you got my dl, one question i'm wonder what methods you use to go up to the different floors that is a big part, the more elebarote means more dl, but anyway nice job i'll check it out. Will you check out my map called Guard Home in the competitive maps
     
  6. ActTehKiLL

    ActTehKiLL Ancient
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    Seems huge =] Coudlve used interlocking though. The elevator actually works? like hop on it and itll go up? =]
     
  7. SVD Zero

    SVD Zero Ancient
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    shweeeeeeeet........i like the concept, and i definitely will check it out when i get my xbox back from Microsoft...........damn you RRoD!!!!!!!!!!!
     
  8. J3R3MY 117

    J3R3MY 117 Ancient
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    Looks really cool! The interlocking and aesthetics are very nicely done, such as the pool and the bedroom furniture. This is a very well done first post! Great job 5/5
     
  9. KrappR42

    KrappR42 Ancient
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    Thanks, you guys!
    Scriptwriter : there are two staircases to the second floor and a staircase and the elevator go to the third.

    ActTehKill - yeah, the elevator works and on the second floor, basically the entire floor is interlocked. That gave me a headache, I can tell you.

    Again, thanks. Any criticisms? I'm always trying to improve my maps.
     
  10. squ33f

    squ33f Ancient
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    nice map man, 3.5/5.
     
  11. cwilly

    cwilly Ancient
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    yeah nice map man
     
  12. Mr. Skittles

    Mr. Skittles Ancient
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    meh its pretty good. Keep at it.
     
  13. KrappR42

    KrappR42 Ancient
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    Thanks. Uhh...any suggestions or issues? Because "meh, it's pretty good" doesn't help me improve the map, really, so...yeah...
     
  14. Oakly HiDef

    Oakly HiDef RivalMass
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    Please don't spam

    The map seems decent but is way too similar to all other infection maps. I would suggest that you tidy everything up and add some aesthetics to it. Make the lobby look like a lobby and maybe add several rooms with beds. Starigten up the walls with merging and geomerging. I also suggest that you make the elevator an actual elevator such as the ones in the aesthetic maps section rather than just a box
     
  15. Atlas III

    Atlas III Ancient
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    I agree with Benny. the pool might cause camping. Also the elevator doesn't look very reliable.
     
  16. Guitarmasta2

    Guitarmasta2 Ancient
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    very creative first hotel i have seen

    going to dl
     

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