Could this help forging maps?

Discussion in 'Halo and Forge Discussion' started by StreetSoccer12, Jun 28, 2008.

  1. StreetSoccer12

    StreetSoccer12 Ancient
    Senior Member

    Messages:
    590
    Likes Received:
    0
    Ok, well I was really bored and was forging and then I thought of a great plan. Since I learned how to geo-glitch like a couple days ago, I decided to geo-glitch one part of a wall so its half way under ground. Then I did this one glitch where I go under ground. So I was under ground then I took a door and put it on top of the wall. I tapped the wall and it fell under the ground. I held onto the wall and saved the game and quit. Then I started the game again, I went under ground and the wall was still there. It was crooked though and It wasn't put where I wanted it to be, but it was still underground. Then I forced a gravity hammer underneath and it stayed on the wall. I also took a warthog and put it on the wall, all you could see was the turret though :mad:. But I think this could help forgers somehow maybe if you wanted a weapon going halfway through the ground or something else. If anyone wants to know how to go under ground so you can do this just ask. Hopefully forger's can use this somehow to their own advantage...:D
     
  2. Fallenrat

    Fallenrat Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    0
    just had an idea can you stay under the floor on a vehicle or turret?
    if so you could have under map wars :D
     
  3. StreetSoccer12

    StreetSoccer12 Ancient
    Senior Member

    Messages:
    590
    Likes Received:
    0
    sorry to say but no, If you go under ground and go into human mode than you go back to the surface. Thier is one possible way to go underground as a human but it would be kinda dumb..you would be on a platform in a warthog and I never tryed that yet.
     
  4. SlasheI2

    SlasheI2 Ancient
    Senior Member

    Messages:
    1,015
    Likes Received:
    0
    i've tried to do this. i teletapped a reciever node under the floor and when somebody tried to go in it, it was always blocked. i guess people can't spawn underneath too i guess
     
  5. CPV18

    CPV18 Ancient
    Senior Member

    Messages:
    416
    Likes Received:
    0
    Players can go human in the middle pipe section. Just spawn a box, set at start no. Then have a player stand there and when the box spawns the spawn inside of it then get pushed underneath it.
     
  6. Kronos

    Kronos Ancient
    Senior Member

    Messages:
    991
    Likes Received:
    0
    If someone actually spent the time to make a huge platform under there, outa walls and boxes, it could make for an interesting game. . . one team gets warthogs down there, with turrets sticking out, the other has to get to destination points. (VIP)
     
  7. StreetSoccer12

    StreetSoccer12 Ancient
    Senior Member

    Messages:
    590
    Likes Received:
    0
    this goes farther underneath the pipe section, you can see water below.
     
  8. SlasheI2

    SlasheI2 Ancient
    Senior Member

    Messages:
    1,015
    Likes Received:
    0
    as i said earlier, i don't think you can spawn under there. my test to see if it worked was with a teleporter node and it was blocked. I don't think you can spawn either.
     
  9. gordofrog

    gordofrog Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    1
    That would be fun though, be chasing somone, turn a corner to a dead end and notice the guy isn't there and he is listening on his mike laughing.
     
  10. Norbert220

    Norbert220 Ancient
    Senior Member

    Messages:
    291
    Likes Received:
    0
    Yeah, really. How far under the ground can you go? I'd think it would be useful for having a 5th level on Foundry, or amazing to have a death-floor. It would be like another level to Foundry, but with a drop of doom.:surprise:
     
  11. Xm3buX

    Xm3buX Ancient
    Senior Member

    Messages:
    2
    Likes Received:
    0
    Sounds interesting, how do I merge stuff with the floor?
     

Share This Page