The gameplay/flow is alriiight but the aesthetics Are absolutely amazing, the gravity hammer is a pretty handy weapon to possess Lol I freskin pwned the ghost with it in one of the games x] I finished my map btw ;D | | | | V
I can't really say how the gameplay of this map looks from the thread, so I'll have to DL it. The only thing I can say is that I loves me a good vehicle-supported map, and it seems as though this map will fulfill that desire. As far as aesthetics, the merging and interlocking is all very precise and looks really good. The floating weapons are an added bonus to aesthetics as well. This looks like a very solid map, Brute Captain. You should be proud of this work. P.S - If you're concerned about the ability to get out of the map, I would recommend taking out the Brute Shot, as that provides easy, more powerful jumps.
Wow... where to begin... I really like the terrain that appears to have 'steps', how you made the pillars look different with the dumpsters, the invisibility that is just teasing you, how you fool-proofed the stairs, and how you mounted the weapons on the walls. 5/5 plus endless bumping on the b.net thread.
Well, I really like brute shots though. I like putting them in maps, there in alot of offical ones, but you maybe right. Oh and I wouldn't reccomend FFA unless you hvae just 3 people, youd probably enjoy like a 3v3 more...
Why is Bungie being stupid for you? Why can't they be stupid for me... at least you get some form of attention...
Well, interlocking, I dunno when it ever looks bad in a map. As fir the weapons, they aren't really "floating". I mean, they just seem more mounted to me than floating, and I obviously used the weapon holder behind the wall trick.
This looks really good. I love the staircase interlocking, Im going to have to learn that. Amazing interlocking, great geometry altogether. I love it!
Oh trust me when I say you do not want to learn the stairs/wall interlocking. Putting that double wall into the ground was the single hardest thing I have ever done in forge. It took me an entire hour....
Win Sauce The map looks awesome so far. The Weapons mounted on the walls and the powerup cages are a nice touch. The aesthetics remind me a little of Matty's Reflex, but different enough by the fact that your own style shows. You have true skill Brute Captain. Don't ever stop forging. - Q'ed.
Wall mounted weapons everywhere (FTW!). This map looks fantastic Brute, I love how you took the time to make everything look good, ex. interlocking walls into the stairs to cover up the ugly fence part. Wonderful job. This deserves a feature.