PLEASE RATE AND REPLY! thanx. BLACK AND BLUE Black and Blue, an symmetrical map made on foundry. Made for up to 3v3. This map is set up for 3v3 team slay, 4 person FFA, 2v2 and 4 person FFA oddball, 2v2 territories and ¾ person juggernaut. Yes its very odd games for me to set up for but this is all that was fun in my opinion in this type of map. DOWNLOAD This map was my quickest map, being made in about 8 hours of forging and 3 hours of testing and setting up gametypes … and about 3 hours of forging was jumping around in weird patterns, lmfao. but dont worry at all! i repeat DONT WORRY! i did not rush, i was just forging real quick this day and everything worked out first try. The weapon set on this map is… 1 sniper 1 shotgun 1 Sbeam 1 plasma pistle 3 brs 2 carbines 2 smgs 1 tripmine 1 power drainer 4 spiker nades and 2 frags Forge 101 techniques used · Floating Objects · Immovable Objects · Effective Spawn Placement · Interlocking Objects · Objects Merged with Map Geometry (no so much in this level but there is some) No money glitch this time :’( PICTURES: Center. lift, power drainer and Sbeam. Center front. right above shotgun spawn and in fron of plasma pistle Front. poiting toward shotgun spawn Back. under sniper spawn. Sniper. Above Sniper. more pics.. Maps main Testers: DIMINISHED814 and myself. DOWNLOAD and here if foryou to ponder on... my newest map coming to be. I AM THE FIRST TO USE THIS IDEA SO PLEASE DO NOT TRY TO RRECREATE WHAT I HAVE DONE WITHOUT MY PERMISSION! i hope you enjoy!
This looks good for a short forge but i thought you would put more time into a map anyway its not your best by a longshot you could spend more time on it but
eh... redo the weapons? i spent some time doin this and testing it today and thats how i think it plays the best... acually ffa isnt as good. but its still pretty fun for 4 person. dont worry it was only short b/c i worked my assoff to do this really quick. lol. its not like i rushed. i was just done with it i was just forging on crack basicly. haha. i coulda spent more time but everything worked as planned the first time almost except the weapons but i figured it out and fixed it all. + i wasnt acuallyplanning on releasing this i realized it was worthy a little after i started it and thats why i did.
looks sweet man 5 out of 5. I'll probaly test it tonight with my clan. Also your next map is looking pretty cool. Keep up the good work.
Nice map Blaze, I got a few DL's for your Battery btw. I love the Geo-glitching in this, I always find it so hard to that!
i like it it looks big and fun to have big battles on nice interlocking and pics i will definetly download so ya nice job
this map is very well made and nicely interlocked. i can't wait to see the new map! it looks good from the preview!
like i said in the last map, the shield door box has been done before, but your map really stands out with its interlocking so its not half bad nice job 4/5
acually i think i was the first person to do it, in my battery map.. i try to keep the original and the far out stuff both in my map.
its about time BLAZE! nah im kidding. once again, your map blows me away. i love this one and it totally kicks ass! the layout is perfect to me, and the unusual shapes you make the boxes into really give this map its own feel. personally, i love the weapon set you used. ive been seeing a sharp spike in use of shotguns and this was saddening me. Curbstomp is my most often played map, but 8/10 times we play it, its shotty snipers. So if you feel the weapon set is what you want, do let people make you MLG-ify it. the fencewall walkways are my favorite probably. 9.8/10
What more can i say? Just another awesome map from blaze. You always seem to come out with more great maps after the previous