thanks but can we get some comments better than these one liners... i saw Brute Captain complaining about this on one of his threads but it's totally true. please point out everything you like something's you dont, why you like that so much, why you hate that so much. please! it would really help.
A box in pictures 11, 12, and 17 is crooked. Is it supposed to be like that? Otherwise, I like the map, it looks really cool, and its rather unique. I've only played 2 v 2 on it so far, but is was fun. Also, how did you get the flag and flag return spot to move on one flag?
Judging by your pictures, this map looks like a very fun filled time. I will definately get the dl for this baby.
I remember playing on this map a while ago. It was a lot of fun. The snipping tower is one of the greatest and most original things that I have seen in a map recently. It salves a few problems (Keeping the snipping on the map to a minimum (having it able to fall), and creating a focal point to the map were most of the action takes place.) It also makes for some fun and interesting game play. One thing I did notice is how empty and plane the fort/house is. It would have been cool if you could have created a bigger 2nd level, and over all added more to the fort. But I understand if you hit the item limit. Overall this is a really nice map, well designed and planed out, and is always a blast to play on. Great Job, 5/5
i think i know what box your talking about, it's not necessarily supposed to be crooked but i was just sick of it after the 15th try to make it straight... and to changle the spots for one flag... you have to use the symmetrical and assymetrical choices. One Flag is an assymetrical gametype and Multi Flag is symmetrical. so you make the multi flag goals and spawns set to symmetrical and the one flag goals and spawns set to asymmetrical. you can probably find a better, more detailed explanation of this in the Forging 101 lol thanks. ya about the emptiness sort of. i might try making a v2 to sharpen up gameplay a bit, thanks for the ideas too. i might make a major change to the map geometry. if i did that i would release it as a whole different map. but thanks for the wonderful feedback!
Wow! you really fixed all the little kinks and such that I noticed when testing the map it looks great but I still wish you would add a warthog but I don't really think you will =/ but what ever I'm going to dl and check it out
dont you remember the days when none of us could float objects merge geo merge or anything. It really shows you how far we have gotten with forge. Great Map 5/5.
Ya the playtesting was kinda weird tho, i think our parties got split when you were testing, or am i thinking of another time? o well. and ya i really wish i could've used a warthog... only reason i didnt put one in is because it destroys the tower waaay to easily. maybe if i lock in the bottom barriers with weapon holders. it would still be able to fall, but a warthog couldnt take it out... only grenades or SPLZR could. i'll think about it on my next map (which will be featured more destructable stuff) ya... maps have been getting really complex now a days. thanks
this has to be some of the best merging/floating object designed map i have seen in a long while. everything looks perfect. that looks like a good shotty snipers map but what would you suggest as your favorite gametype? il give a review later
O man i have seen some much better maps than mine man. but anyway. my favorite gametype? im not to sure. I liked Team King, Team Slayer, and Shotty Snipers the best. One bomb should be fun too but i dont know if i fixed out all the kinks on that one. oh an crazy king was actually pretty fun with a big FFA
Shotty Snipers actually played pretty well here. The multileveled design outside the main building was fun for sniping, and the corridors of the base were great for Shotgunnery.
picture number four gives yourself a download from me! looks great, and the destructable tower sounds awsome. Definetly gonna dl
I had a lot of fun playtesting this, and I actually found my favorite gametype on this was Capture the Flag. I think you had some awsome ideas in this map which I hope you explore further, as I couldn't help thinking how awesome the destructable tower could be used in a future CFT map. Great job, and a recommended map!
thanks man. and you really liked CTF the best? lol it was a little too fast paced IMO. but that's just me. but i am definitely taking this destructable idea to the next level in my next map (which is, btw, a floating blackout map. *OMG! no way! gasp!*) trust me, you wont be disappointed with my next map.
Wow, this is just amazing. You are probably the best forger I've looked at for months. I'll remember to watch for your next map.
lol well thanks, but im probably not the BEST forger, take a look at Matty, Ivory Snake, BruteCaptain... but thanks anyway!
OH, I remember downloading this, but I hadn't had anythng to say. Now that I have played it, I must say that this is one orginal map. I love the breakable tower.