One by One

Discussion in 'Halo 3 Competitive Maps' started by xI Bodycount Ix, Jun 18, 2008.

  1. xI Bodycount Ix

    xI Bodycount Ix Ancient
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    One by One
    Created by xI Bodycount Ix

    Download One by One
    Download 1x1 Conqust

    Supported Gametypes:
    1x1 Conquest
    Territories
    Multi-Flag

    Map Description
    One by One is a symmetrical map designed for the Conquest gametype. Five territories in all. It is highly encouraged to take each territory in order. It is possible to nade jump or brute jump over some walls, but that will only result in a quicker death. As said before, One by One was made for Conquest but will work with most Territory gametypes, 1Flag, and MultiFlag. The respawns are only set for team objective games; slayer games are discouraged.

    Weapon # Extra Clips Respawn
    AR 6 2 30
    BR 11 2 60
    Shotty 1 1 180
    BruShot 2 2 120
    PlasNade 12 10
    Frags 12 10
    Turret 4 180
    Flare 1 60
    _________________________________________________

    Territory 1 (Blue Main)
    [​IMG]

    Territory 2 (Blue)
    [​IMG]

    Territory 3 (Blue Side)
    [​IMG]

    Territory 3 (Red Side)
    [​IMG]

    Territory 4 (Red)
    [​IMG]

    Territory 5 (Red Main)
    [​IMG]

    Random 300 Pic
    [​IMG]

    _________________________________________________

    The lack of cover is intended. This will force accurate shots and encourage teamwork to take the next territory. Thank you in advance for any and all input.
     
  2. Randle Scandal

    Randle Scandal Ancient
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    It looks cleanly made, even with minimal interlocking (on that note, expect many flames saying 'should have interlocked more') I think it looks good, the only thing I have to say is don't add random pics on there. Although some people may like that, others will see it as unprofessional, and thus will be less inclined to truly care about your actual map. I think it is really good. Happy Forging!
    ~Randle $candal
     
  3. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
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    HAHAHAHA last pic was great this map is cool but is a little open try throwing in some cover around the territories
     
  4. BennyIV

    BennyIV Ancient
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    the lack of cover a is good team game maker
     
  5. ezekeil20five17

    ezekeil20five17 Ancient
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    like the map love the 300 pic
     
  6. ActTehKiLL

    ActTehKiLL Ancient
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    Wow looks extremely cool i love the back also but i think you should/can put cover such as barriers in the back but besides that everything seems nice and placed i also love the entrace ways!
     
  7. Paliut1992

    Paliut1992 Ancient
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    i think it looks dull try to make it a little more nice looking but other than that it looks decent
     
  8. xI Bodycount Ix

    xI Bodycount Ix Ancient
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    My thoughts on cover on and around a territory: Being a Conquest map, I believe that it should take a team effort to take another territory instead of one guy hiding behind a sliver of cover and taking the territory by himself.

    Also, the lack of cover around the territories forces one team to keep the other team at bay whilst taking the zone. Adds more teamwork.
     

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