Map Title: Heist The fall of Reach made the humans do some strange things... Building structures out of walls and boxes in a warehouse? That's strange all right. Download Map Description: The main and most notable part of this map is the Building in the middle. This building is a three-story high monstrosity, built with two main ground entrances, and one entrance on the top floor. Everything connects on the Middle floor, which is also where an only power up; the Active Camo is found. The image above shows the Defenders' starting spawn points, and the main entrance to the building. Where the explosion is happening there is a sniper rifle to help fend off the attackers, if you can get a good position... The dumpsters are a throwback to Hang 'Em High, providing cover and the occasional grenade, to help the Attackers' onslaught. The mongoose is merely to prat about in =D Game Types: Heist is an asymmetrical map, designed with One-Flag and One-Bomb gametypes in mind. Having said that, all gametypes should work fine on this map, including Infection and FFA Slayer. This map is fully set up for Capture the Flag. Other gametypes may not work as expected. Weapons and Equipment: Assault Rifle x 3 Battle Rifle x 4 Shotgun x 1 Sniper Rifle x 1 SMG x 3 Spiker x 2 Magnum x 2 Plasma Rifle x 3 Needler x 1 Brute Shot x 1 Rocket Launcher x 1 Energy Sword x 1 Plasma Cannon x 1 Covenant Carbine x 4 Mauler x 2 Frag Grenade x 8 Plasma Grenade x 14 Bubble Shield x 1 Power Drain x 1 Trip Mine x 1 Regenerator x 1 Active Camo x 1 Mongoose x 1 Images: Defence, ready! Top entrance Rockets, woo! Also, bottom entrance is in view Heading towards the Attackers' base Side "alley" Large view - main route to the building Where the Attackers' spawn Another view In through the bottom... ...And round the corner. Middle floor Lift me higher! Thank you for reading through so far =) Feel free to tell me what you think, constructive criticism and all that. Also, I hope I got the post structure right. I'm a lil new here =P Cheers!
looks like a good map, also looks like you put some time into the thought and creation of the map great work hope to try it out soon,
looks like a terrific fortress map. in terms of neatness and stuff i see no flaws of any kind. it looks like a great map with a perfect layout. however you may want to add some pics of an actual game to show what your map can do.
post structure is very nice, the map is nicely made but the concept is nothing new houses / manors / mansions / apartment buildings - i know yours isnt quite the same but it has the same idea behind it but it looks nicely executed it wont be a download from me yet but your forging skills are good and this will appeal to many - i will most certainly check out some of your later maps if you make more
it looks very nice and clean but it looks a little empty on the outside of the building besides a few dumpsters and fusion coils. i will dl and leave feedback
Good question, not too sure actually. About a week, of after college workings until I had to get off, so about 20+ hours at a guess. Would have been less, but I forgot to save before ending a game, which was annoying.
Looks really cool! It reminds me of Citidale for some reason. The maps layout looks soild and your interlocking is flawless. Nice work
I'm sure they'll work if you wait long enough They work on my computer, certainly. You can always DL and look around yourself.