Hello this is my first real slayer map(that is free of bugs and tested) i really hope you download you probably won't though (im sure theres better maps out there) but i hope you enjoy reading the post soooo description The map is a symetrical 'two bunker' style slayer frenzy now unlike most bunker maps you will probably not spend all your time within them (in v2.0 with flags and assault you probably will) but not in v1 another thing that sets my bunker map apart from most others (not in forgehub but in general) is that there is NO ARMORY!!!!! as you all know armorys never work well in a serious slayer match so i have excluded them now onto the map. Basicly there is a tiny bunker on each side of the map that players start in (don't worry only starting points no spawns in the actual bunker *cough* spawn killing*cough*) after you set out for your battle outside your bunker you will be greeted by two wall corners and through a opening in the middle a platform holding a shotgun against the wall corners will be two smg's and a bubble sheild this bubble sheild is very important to your left will be a sniper tower (both sides are symetrical so please don't worry about balance issues) and on both sides will be a side platform housing a needler behind a sunken door and in the corners oppisite of the sniper towers are camo powerups (really long respawn time) so use them wisely obviously i am rambling on about my map and you want pics so here they are camo truck (on other side its a forklift used money glitch) right side sniper towerleft side right if you are on north bunker the middle shotgun platform[/ i played a snipers game on this map and here is one of three pics (this guy looks like he has a serious case of fragmentation the work of me of course ^_^) the bunker (same as one on other side) another snipes pic can you guess who won? (for more fun guess which is me)a side platform[/ owned (if you havent guessed im the red guy)[/ link to the map http://www.bungie.net/forums/posts.aspx?h3fileid=39586911 no gametype i suggest team slayer 4vs4 with battle rifle starts since this is now v2 the map supports ctf assault and oddball (the map is slayer based so objectives games may be a little hard to play and may end in a draw/frustration so please do not blame me as i only added them by request) also i added 'fragmentation gernades' i mean what kind of map is called fragmentation without fragmentation gernades?????
you post is a little hard to read, but still alright. i wont DL only because i usually dont DL Slayer maps and things of the sort, i like aesthetic maps. but still good job
i will when i am not 100% brain fryed (due to sitting in front of a tv/computer screen to long) there its up ctf assault and oddball
That would be nice thanks my gt is java3script7 maybye we will play together one day (as of now i will cut down the posting)
its not very well'y interlocked um is the gameplay good i cant really tell but it could use a lot of work
i really don't think you can see the interlocking and yeah its fun i have a video if you would like me to oh so post it (i am working on the map as we speak) EDIT: after looking at the map i realized something your right there does need to be more interlocking you know why? THERE IS NOTHING TO INTERLOCK! ok anything that needed interlocking has been the only real problem with the map i found is that a wall corner is oh so slightly angled in a way it shoulden't be its not that big a deal and no it could not 'use alot of work' if you really don't beleive me download and tell me EXACTLY what needs interlocking i really am curious ta ta sincerly -java
thank you (someone who doesn't complain about a wall corner being out of place *cough* guy i just yelled at *cough* EDIT:unsc graduate yay!)
Kina Sloppy,Lack of interlocking thats all u need to fix and i think that it would be a great map to play i also think that theres no cover and you should put more cover good job though 3.8/5
Can somebody please to tell me where exactly i need to interlock!!! i do not see it! is it the bunkers is it the one wall corner what is it!!!!! people are perfectly willing to tell me it sucks on the interlockig than never points out where exactly it needs interlocked oh and about the cover its kind of open like that on purpose (the bubble sheild is VERY important its on 20 sec respawn for a reason!!!!)