Advanced Guide to Respawns

Discussion in 'Halo and Forge Discussion' started by Matty, Jun 11, 2008.

  1. LOCK.xcf

    LOCK.xcf Ancient
    Senior Member

    Messages:
    2,655
    Likes Received:
    0
    thanks alot, ive had probs with spawns lately
     
  2. eskychess

    eskychess Ancient
    Senior Member

    Messages:
    102
    Likes Received:
    0
    thank you for this i could never figure out how to do that effective spawn placement.
     
  3. N1NJ4

    N1NJ4 Ancient
    Senior Member

    Messages:
    439
    Likes Received:
    0
    literally in the works

    I was literally in the middle of collecting data to post a topic exactly like this but now i don't have to thanx Devinish
     
  4. Seaboro Kibbles

    Seaboro Kibbles Ancient
    Senior Member

    Messages:
    520
    Likes Received:
    0
    you have done the seemingly impossible, good job!
     
  5. Brain Hacker

    Brain Hacker Ancient
    Senior Member

    Messages:
    119
    Likes Received:
    1
    Thank you

    thank you sooooooo much! i finally see the way to a great map.........thanky you much
     
  6. ks7

    ks7 Ancient
    Senior Member

    Messages:
    26
    Likes Received:
    0
    I smell burning brain cells.... Anyway, thanks for sharing the knowledge! That all seems to make sense.
     
  7. HumBoys

    HumBoys Ancient
    Senior Member

    Messages:
    721
    Likes Received:
    0
    That was VERY intelligent. Although, it was confusing as well. My brain might just explode.
     
  8. TiiRent

    TiiRent Ancient
    Senior Member

    Messages:
    277
    Likes Received:
    0
    This has helped me understand it alot better, I already had a genral idea, but this pinned it down. tanks.
     
  9. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
    Senior Member

    Messages:
    691
    Likes Received:
    0
    also what if we never use spawn areas but just spawns
     
  10. Nemihara

    Nemihara Ancient
    Senior Member

    Messages:
    5,071
    Likes Received:
    1
    If there are no Spawn Areas, then the map will just act like one big one. It'll try to spawn you as far away from an enemy as possible.
     
  11. Rhys J Mitchell

    Rhys J Mitchell Ancient
    Senior Member

    Messages:
    164
    Likes Received:
    2
    How do starting points work?

    Do they spawn one player at the beginning at that exact point, and because of the weighting, all the players on that team start near him?

    :S
     
  12. Thorax tehGREAT

    Thorax tehGREAT Ancient
    Senior Member

    Messages:
    1,032
    Likes Received:
    0
    thats really helpful thanks
     
  13. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
    Senior Member

    Messages:
    1,692
    Likes Received:
    2
    very helpful, very relevant. Dev, you really have a way of cutting to the heart of the matter.
     
  14. DARKLORD123456

    DARKLORD123456 Ancient
    Senior Member

    Messages:
    127
    Likes Received:
    0
    Wow try reading and comprehending this after 2 hours of sleep lol i had to get some rest before i attempted understanding this. I think i always understood the basic concept now i have a much better grasp of the spawn system in halo 3 so thnks for this very informative post.
     
  15. Devinish

    Devinish Ancient
    Senior Member

    Messages:
    404
    Likes Received:
    0
    Ok, i'll try to answer as many questions as I can here:

    This is how the game attempts to spawn you in order. You will notice that when you use spawn order, the gome doesn't EXACTLY respawn the players in that order. More of a guideline, and less of a rule.

    Well, it IS possible for the game to spawn players of the RED team in spawn points designated by the BLUE team. So my guess is that it puts a really HUGE weight, like -4000 (just a guess) for the opposite team, but if there are also huge negative weights everywhere else on the map, it has no choice but to spawn players in the opposite team's areas.

    Correct, enemies, friendlies, deaths in the area all affect the weight of the included spawns.

    About a day and a half. All material was made from scratch.

    Then you are setting your map up for failure. In addition to:
    I'm assuming you have just placed one starting point for each team. But this is a really good question. The weight of the respawn points is not determined until right before the player spawns. So if everyone spawned at the same time, then it would not necessarily be the case that all players spawn near him. So it is best to place starting points for all the players.

    However, due to the nature of the game, the HOST spawns first, and this spawn will affect the rest of the points on the map.

    I hope this clears some stuff up.
     
  16. Klink258

    Klink258 Ancient
    Senior Member

    Messages:
    2,405
    Likes Received:
    1
  17. Debo37

    Debo37 Ancient
    Senior Member

    Messages:
    903
    Likes Received:
    213
    Thanks Devinish. You rock. Rep for you. ;)
     
  18. gruntkiller99

    gruntkiller99 Ancient
    Senior Member

    Messages:
    1
    Likes Received:
    0
    holy crap, i would have never been able to figure all that out on my own.

    but i had fun figuring out the problems, i love solving puzzles like that.

    i dont know why bungie cant just explain this stuff to us though.

    and good job figurin all the stuff out. now i can use this on the map im workin on.
     
    #38 gruntkiller99, Jun 11, 2008
    Last edited: Jun 11, 2008
  19. Lem0nades

    Lem0nades Ancient
    Senior Member

    Messages:
    17
    Likes Received:
    0
    Thanks

    Wow Thanks for the help( I think...). I'll try to think of this the next time i get spawn killed
     
  20. Pro NZ Assassin

    Pro NZ Assassin Ancient
    Senior Member

    Messages:
    204
    Likes Received:
    1
    wow this is confusing
     

Share This Page