Subway 7

Discussion in 'Halo 3 Competitive Maps' started by Zieon Eslador, Jun 10, 2008.

  1. Zieon Eslador

    Zieon Eslador Ancient
    Senior Member

    Messages:
    25
    Likes Received:
    0
    [​IMG]


    Gameplay-
    "Subway 7" is closely resembles a short tunnel, with one exception. It is also a crossing for a damaged inter-continental subway system.
    There should never be a moment of peace due to this map's close quarters, double-kills appear often.

    *Yes, there is a working train. Look both ways before crossing, I have a video on my file-share as proof of that.

    **Sorry, no Assault, Juggernaut Destination, Oddball or V.I.P. Destination.


    Description-
    "Long after its scheduled destruction, this small inter-continental subway rest stop remains active. 4-10 players"

    Pictures-
    [​IMG]

    [​IMG]

    [​IMG]

    Download-
    "A rest stop on Subway 7"

    Originally posted at Se7ensins.com
     
    #1 Zieon Eslador, Jun 10, 2008
    Last edited: Dec 7, 2008
  2. x1 caboose 1x

    x1 caboose 1x Ancient
    Senior Member

    Messages:
    196
    Likes Received:
    1
    Good job i reallylove the train maps reminds me of terminal 5/5 in that pic the truck looks stuck does it get stuck?
     
  3. Pizza Truck

    Pizza Truck Ancient
    Senior Member

    Messages:
    90
    Likes Received:
    0
    I think it needs a couple more pictures, like maybe an overview. I like how you built the subway tracks though. Looks nice.
     
  4. Paulie Walnuttz

    Paulie Walnuttz Ancient
    Senior Member

    Messages:
    888
    Likes Received:
    2
    ive been seing a lot of subway based maps, this one looks good, nice job
     
  5. Orphanslayer92

    Orphanslayer92 Ancient
    Senior Member

    Messages:
    851
    Likes Received:
    0
    Wow, a working train. looks like a pretty good subway map
     
  6. Zieon Eslador

    Zieon Eslador Ancient
    Senior Member

    Messages:
    25
    Likes Received:
    0
    The truck will occasionally get stuck, this goes along with the map as it makes it harder to get the sniper rifle and there is no way for it to actually block the intersection. (Rarely) It will flip forwards onto it's front bumper and block the back crossing, the front crossing will always be open though.

    *If you are in it's way, you are dead, don't worry about it getting stuck before hitting an enemy. :p
     
  7. PwnCakes

    PwnCakes Ancient
    Senior Member

    Messages:
    326
    Likes Received:
    1
    how come you didn't make any other game-types.. except CTF? Just a question...?
     
  8. d3adly ninja

    d3adly ninja Ancient
    Senior Member

    Messages:
    324
    Likes Received:
    0
    looks really good. love the first pick the dead guy looks like he is sprinting for his life :D but looks very awesome 5/5
     
  9. Sonic

    Sonic Guest

    Cool I like the trian idea. :)
     
  10. Agamer

    Agamer Ancient
    Senior Member

    Messages:
    2,370
    Likes Received:
    1
    I like the basic idea for this map but it needs more detail including interlocking. There can be a lot of touch ups done. I suggest a second version with all gametypes.
     
  11. Esquisofrenic

    Esquisofrenic Ancient
    Senior Member

    Messages:
    516
    Likes Received:
    0
    this looks awsome, definantly original
     
  12. DRiSCOLL

    DRiSCOLL Ancient
    Senior Member

    Messages:
    1,404
    Likes Received:
    3
    i like the train and the subway idea but its been done quite allot recently and urs is looks very good, it seems a bit small tho and an overview drawn or not would b helpfull, i like how u turned the box the rightway up so it looks like a track
     
  13. Zieon Eslador

    Zieon Eslador Ancient
    Senior Member

    Messages:
    25
    Likes Received:
    0
    I am thinking about remaking but I've already started something else... Also, you don't have to use only my game-type.

    A fixed version might come soon though, I'm stumped on my current project.

    *Fixed broken links.
     
    #13 Zieon Eslador, Jun 10, 2008
    Last edited: Dec 7, 2008

Share This Page