Map Title: CQB For thos those of you who don't know what CQB is, it means Close-quarter combat Description: I made this map before I even had xbox live, it was the first that was actually serious. I love construct, but i though that the Basement was only used at the very beggining it has. 2: smgs 1: shotgun 2: snipers 2: maulers 1: carbine 4: spike grenades 4: plasma grenades 2: frag grenades This is a view of the center room from the entrance of the Basement. This a view of the main room from the blocked off lift. These are the back corridors of the place where maulers and spike's are. download CQB Thanks for the help with the pictures guys!!!
everything looks well placed and maybe you should try to do a remake on foundry? see how that goes...
The way I blocked off the lifts is. . . by overloading the map and then blocking the off the crates and tele's and y'all have to remember that this was the first map I made for real. And for the time I made this for me it was doing a lot.
Please don't post a link to your fileshare. Instead, post a direct link to the map. I really like these kind of maps. I'm building on one right now actually. This map is clean and good looking. I'll give it a 5.
This has already been done, but I guess it's alright. Maybe it could be better if you made something like this on foundry.
my jaw almost dropped because I thought that was foundry. This looks very unimpressive and unoriginal, I'd like to see how you blocked the bottom area off from the rest of the map because it appears that you've just stacked a lot of crap ontop of each other.
Seems like an alright map seeming that its in construct's basement, not a easy place to make a map in. But i am not a huge fan of the CQB with nades and shotguns. If you like make a game type with damage resists to nades and maybe the shotty because i hate noobs who would just through walk around kill stealing and noob killing.
but like half of all maps are on foundry...its gets kinda annoying (im not saying foundry is bad or anything!!!!!)