Steel Train

Discussion in 'Halo 3 Competitive Maps' started by I Ninja Wolf I, Jun 9, 2008.

  1. I Ninja Wolf I

    I Ninja Wolf I Ancient
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    MAP: http://www.bungie.net/forums/posts.aspx?h3fileid=38928370


    "After many years of testing new Spartan armors, weapons, and vehicles, the Expirementers left this old base to be. But the Spartans came back to this base to retrieve the old information before the brutes got their hands on it first. 6-16 players recommended."

    This is by far the best of my work. Saving and ending, setting to no and yes, restarting rounds ALL to perfect this map. Each team starts in their own tunnels, which both end up inside the base itself. one team ( attackers ) gets a chopper, and the other team ( defenders ) gets a rocket launcher to blow up said chopper. talk about a crazy start! The middle of the map is nice and open, giving free room to drive, ( OR dodge! ), vehicles. the back on the map is mainly the tunnels, and one tunnel stops for an overshield. The front of the base is by far the best looking and best battle stage. there are things to hide behind, and not to mention it holds almost ever weapon on the map!

    - but the secret of the map lies above you.

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    when you look up, you see the hardest of my work. A sea of bridges for the ceiling, and 5 towers hovering above you.

    EXTRA SCREENSHOTS:

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    A view of the middle "Vehicle" room and the entrance to the 3 tunnels.

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    A view of the "Battle!" room, along with the 3 connected towers.

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    The Defenders room. small but power packed. *points at rockets*

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    The attackers room. bigger, and there's a sword under the chopper. *hint*

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    ... It's a hallway. you asked for more, I gave you what I could.

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    The view from below. the bridges don't look crappy and you can see the giant towers!
     
    #1 I Ninja Wolf I, Jun 9, 2008
    Last edited: Jun 9, 2008
  2. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    the roof looks a but sloppy.. but it looks alright.
     
  3. Arch3m

    Arch3m Ancient
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    ...Or we could comment right here. I think it looks pretty good, but it needs more screenshots for anyone to make a good judgement on the map's quality.
     
  4. raging_jordan

    raging_jordan Ancient
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    nice

    From what you show it looks pretty good but you should put more screenshots. Also, i thought there was a chopper not a ghost?!?
     
  5. camyhead1

    camyhead1 Ancient
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    the roof would look better but im not saying it looks bad i think you should interlock the rooof together making it look alot better
     
  6. raging_jordan

    raging_jordan Ancient
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    especially the wall resting on the bridges, it looks like trash.
     
  7. ObsidianSythe

    ObsidianSythe Ancient
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    looks okay not so many picss.
     
  8. Pirates

    Pirates Ancient
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    umm more pics plz?
    its looks ok...
     
  9. I Ninja Wolf I

    I Ninja Wolf I Ancient
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    The roof was not meant to look good on top. the players never encounter the top of the map, so I made it to look good from below.

    read the other quote. it was not meant to be perfect on top, but it looks great from below. the players ( except cheaters... ) do not encounter being on top of the level to see the sloppy bridges.


    once again, read the other quotes. it was not meant to be good looking on top, all that mattered was that it looked great from below. ( where the players are )


    The chopper is in the attackers tunnel. read through it again.
     
    #9 I Ninja Wolf I, Jun 9, 2008
    Last edited by a moderator: Jun 9, 2008
  10. Zowabashi

    Zowabashi Ancient
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    You understand that you can just make replies. You don't have to triple post just so you can quote everybody that you want to. Just post replies.

    On the note of the map, why is it called Steel Train? I don't see a train.
     
    #10 Zowabashi, Jun 9, 2008
    Last edited: Jun 9, 2008
  11. PwnCakes

    PwnCakes Ancient
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    what do you mean (except cheaters) is this map breakable?
     
  12. jedi eli

    jedi eli Ancient
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    Pretty cool map. I haven't seen this done before. May DL...
     
  13. I Ninja Wolf I

    I Ninja Wolf I Ancient
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    Honestly... I have no idea XD it just sounded cool and my friends couldn't help think of a name...
     
  14. I Ninja Wolf I

    I Ninja Wolf I Ancient
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    Thanks! I'm glad you approve, I just did make it, so I haven't been able to test it out yet. If you want to get a group to test it I would be glad. tag is my user name.
     
  15. schmidget

    schmidget Ancient
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    Not a bad map, even if no one sees the top it would be in your best interest to not post a pic of it, haha. Interesting map, though.
     
  16. thelastsparten

    thelastsparten Ancient
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    dude your map looks great but try combine posts rather then quadrupal post
     
  17. LIGHTSOUT225

    Senior Member

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    This looks strangely similar to Terminal, a ForgeHub featured map. Did you draw inspiration from it?
     
  18. thesilencebroken

    thesilencebroken Jill Sandwich
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    i thought the same thing. i play on terminal frequently and this caught my attention right away because of similarities.
     
    #18 thesilencebroken, Jun 10, 2008
    Last edited: Jun 10, 2008
  19. I Ninja Wolf I

    I Ninja Wolf I Ancient
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    Originally Posted by LIGHTSOUT225 [​IMG]
    This looks strangely similar to Terminal, a ForgeHub featured map. Did you draw inspiration from it?

    great question! yes, this is where the inspiration came. I loved the look of the circled walls and the gameplay of it. it was fun, and challenging like all games shoud be. I'm still maybe a 3/4 pro forger, so I'm still gonna have bugs in my maps.
     
  20. thesilencebroken

    thesilencebroken Jill Sandwich
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    after a battle with a friend, i have to tell you... the vehicles seem really forced. it was clumsy driving them, and they had virtually nowhere to go.

    the weapons are too powerful as well. a rocket launcher and a Fuel Rod Cannon? if someone gets both of them, its absolutely no fun.

    my last recommendation. fix the roof. i know you only care what it looks like from below, but to be honest, it even looks poor from below. merge it all together flat. even if players are a million miles away from it. dont just sweep the dirt under the rug, make a quality map.

    these are just suggestions of mine. take them with a grain of salt, as i have never had a featured acclaimed map.
     

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