Unsorted Gaming submitted a new map: Raid On The Control Room - The Control Room From Halo CE Reimagined Read more about this map...
This map was one of our top 10 considerations in the recent Husky Raid Contest. All of the judges haver their own opinions on each map; however, I wanted to personally share my own with you in case it would be helpful or constructive. If there are any negatives please remind yourself that we needed to heavily scrutinize in order to process our eliminations to a 1st place winner. Congrats on making it on our top 10 list! Overall Impressions: - Wonderfully executed classic scene from the campaign! - Monitor rotating around the map really sells the experience - Excellent fog density and lighting - Skybox is a bit too bland and simple since its an enclosed space but thankfully the vibes from this nostalgic scene make up for it Technical Issues: - When players spawn they can jump on top of the pillars supporting the left and right sides of the one-way shield gate. Not a huge issue but something I noticed that may impact gameplay negatively (or positively ).
This is something of a dream for me. I wanted people to look through windows at one point on Ancestor and see something like this. Maybe in Infinite!