I posted this elsewhere a couple weeks ago but no one has checked it out so thought I'd try again. I've made a few adjustments since then but I'm still just wanting some more feedback while I wait for Max's lobby to start back up . Just a blockout at mo so don't judge it in terms of art. Map name is "SS15" It's made for 2v2 Link: https://www.halowaypoint.com/en-us/...Poppy210_8e9fbf87-04ed-4fbd-bfaf-bc0718dd7343
Who hear used to prototype their maps in Sketch-up and Blender back in Halo 3? I just stumbled on a ton of my old images from those days.
Halo 5 was released in 2015 and unless we get some news to prove otherwise the next title may not even come out until on or near 2021. WTF were you expecting? This wouldn't happen if we could get some old school expansions on these titles. You remember the ones. Where some games would make an expansions that was 1/3 to 2/3's the length of the game and release it about a year later, maybe even a second expansion a year after that. I miss those days
Today will be Ep.2 of Level Design w/Seth!. I will be starting the stream around 7:30pm EST. Today we will discuss flexibility of design and the first halo topic about planning around the limitations of Forge. We will also be doing some 3D planning after we nail down some more ideas about our design. I hope to see you there. https://www.twitch.tv/isethirothi