II SEGA USA II submitted a new map: Vertex - Remake of a lost Halo 2 map by Max Hoberman Read more about this map...
This was a period where Max was doing his best work and he's never achieved anything greater afterwards. Personally want to know how close your map is to the original drawing so I did a search and found the source of your inspiration. Looks like a mashup of Midship and Lockout to me. What do you think?
Yo just got dun playing this with classic settings was really fun fast layout to learn to... also nice sightlines Peace
Not a fan of Hoberman, he's the soul reason why we didn't have sidewinder in Halo 2 and ill never forgive him for that.
You're not a fan of Hoberman's work because of not remaking Sidewinder? What about all of the MP maps in Halo 4? The only decent maps we got were Haven and Skyline. I'm a huge fan of iconic classics like Midship, Pit, Lockout, Narrows, etc. They may be simple but they were the originals that everything was inspired by afterwards. We need new iconic maps that will drive inspiration forward once more.
Never said I wasn't a fan of his work just him as a person for giving the thumbs down on sidewinder being placed in Halo 2 it was a d**k move. Sorry Sega usa didn't mean to go off topic on your map post which looks great BTW!
Help me understand. Is this like a pre-pre-pre-alpha version of Haven? Cause that's what it looks like.
With classic setting it was rather fun 4v4 Slayer although I did not try it with Halo 4 Settings as of yet so I do not want to submit a rating just yet.I will give it another go Sunday Night whoever wants to play it. All in all though this is a great idea to forge it out and I can’t wait to see if others do as well.
I'm in the process of forging an update called Vertex:classic to include extra paths and item placements that are better suited for classic team slayer settings. I will add a halo waypoint link to the new version under this thread but will not override or repost the map on forge hub. Stay tuned for details.