ExTerrestr1al submitted a new map: Haphazard - Want a dynamic playing experience that's constantly changing? Look no further. Read more about this map...
i understand the desire to customize this more. It is actually a technical limitation of forge that I am trying to work within. Other lighting settings either accentuated the glitchy flickering that happens when light is baked onto something, and then it despawns, or made pieces look too dark, requiring artificial lighting which puts this delicate map past its unseen piece-respawn-between-rounds budget. I might change some of the shade of fog or something, but this amount of haze and light made it both visible and minimized the flickering as much as I could. Thnaks
I mean the map is just simple blocks, a different skybox really won't change anything because it doesn't have a theme in the first place. Also khaki is pretty nice.
for those of you who have played this, please let me know either here or privately if the progression of pieces despawning feels right to you. So, for instance, does the top progress tooquickly and the bottom too slowly? Tweaks like this can continue to happen with some good feedback. Thanks!