Hello everyone, I've just finished a blockout for a new map (not sure whether it'll play best with doubles or 4v4 yet due to its limited size), but I have a small problem that I need help fixing. As you can see in the pictures below, I have exceeded my lightmap budget. Previously, my lightmap was exceeded by almost 500% before I turned light bake off on nearly all of the objects on my map; however, I'm still exceeding the lightmap budget and I'm not quite sure how. Currently, there are very few objects on the map with light bake set to on (so few to the point that I cannot find them). Is this a normal occurrence with the canvas Depths, or am I completely missing something? If you would like to join and help, my gamertag is "ShockTrooper85."
wtf probably just depths then huh? I've left light bake on all of my maps for just about every object and the highest I've gone is 212% so idk what you're doing
Dude I'm so hyped for this game. There were a few gimmicks that looked not too impressive but there were a ton of really badass stuff.
Can't we just go back to calling people gland-warmers? I know the word is pretty ingrained throughout halos history but it's just so ****ing lazy. Apply some of the design philosophy spoken of so much and quit using a word that is the equivalent of a midship clone.
See, this is a perfect example. Squid scrotum is far funnier and packs more of a punch than '******' ever will
I got to play test my map about 10 times and I made a final set of changes so it should be playable and visible by tonight Just have to do more lighting and bring light map down a bit I could spend more time making it look better but Id rather work on something new I want a hang em high kinda name so suggestions anyone?