What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. MULLERTJE

    MULLERTJE ROGUE
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    I haven't even started yet:(
     
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  2. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

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  3. Box Knows

    Box Knows Mythic
    Senior Member

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    Someone co forge with me

    Lets have a 1 week co forge challenge
     
  4. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

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    finish your map
     
  5. Box Knows

    Box Knows Mythic
    Senior Member

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    Be playable tonight I think
     
  6. K a n t a l o p e

    K a n t a l o p e Promethean
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    Map map won't be playable until around a week or two from now, but that's because of the scripting, not the layout. I might just copy that key prefab from Martian and try to get a unsc ball to work as the key. Not sure how it'll work, though.
     
  7. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

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    I actually want to be in a 4v4 game on it. So let me know when you do that.
     
  8. icyhotspartin

    icyhotspartin Legendary

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  9. icyhotspartin

    icyhotspartin Legendary

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    do you have any advice for where might be better? I built right near the center, just off the 256 floor piece
    if worst comes to worst I already saved the 'accent' as a prefab so no big deal - it might actually be better suited for Alpine (again)
     
  10. MythicFritz

    MythicFritz Halo 3 Era
    Creative Force

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    Stay away from the waterfall or turn it so the least sightlines face it? Back in Reach on Forgeworld I had maps that were fine even viewing them in their entirety from the outside but as soon as that waterfall was in view it tanked.

    Throwing darts blindfolded, no idea if it makes a difference.

    Edit; just reread that you're on Tidal and not on Alpine
     
  11. icyhotspartin

    icyhotspartin Legendary

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    no waterfall on tidal but I know what you mean // that might be the problem with the other one I posted though...
     
  12. SaltyKoala

    SaltyKoala Ancient
    Forge Critic Senior Member

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    Delete all lights on the map and check performance again. Maps under 1000 hard objects shld not have frame rate issues unless too much glass, high poly count objects or Lights are used.
     
  13. icyhotspartin

    icyhotspartin Legendary

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    will do, I'll check in a couple hours
    the only high-poly objects I've used are a few rock columns, maybe some terrain // otherwise its about 250 max for the 'accent' and 400 or so for the rest of the ****, with only 6 point lights around the map, and no conflicting colors
     
  14. qrrby

    qrrby Waggly piece of flesh
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    Sounds like everyone's down for 4v4s tonight? I actually have the day off for once :)

    I have weapons, spawns, and strongholds down for Custle if you guys wanna throw that into the mix.

    Still have to do piece management, art(ish), and the scripting for the grates. The grates are gonna be manual and on a power weaponish cooldown because I don't really see any point in forcing the map to use a key at this point.
     
  15. K a n t a l o p e

    K a n t a l o p e Promethean
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    Question on theme: D&D convention gone horribly wrong or nerdy cult hideout? Asking for a friend
     
  16. CertifiedChamp

    CertifiedChamp Legendary
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    Yes
     
  17. K a n t a l o p e

    K a n t a l o p e Promethean
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    Oh, boy, here it comes...
    Should I Do It.png
    HERE COMES THE CRITICAL HIT, BABY!
    OH YES BABY.png
     
    #31677 K a n t a l o p e, Aug 3, 2018
    Last edited: Aug 4, 2018
  18. icyhotspartin

    icyhotspartin Legendary

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    you crazy motherfucker
    can you assign channels to each face so that whichever one is facing up you get to use that doors?
     
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  19. icyhotspartin

    icyhotspartin Legendary

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    Halo 5 Guardians (22).png
    Meanwhile, we're back on Reach
     
  20. qrrby

    qrrby Waggly piece of flesh
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    Closed off some pathways and tended to some of the terrain ****ery. Moved damage boost and replaced the mule rod with the bonary ripple.
     

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