Coldfront v4

Discussion in 'Halo 3 Competitive Maps' started by LIGHTSOUT225, Jun 3, 2008.

  1. SPAGETTII

    SPAGETTII Ancient
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    Awesome merging man. I love the self made lift made out of corners.
    I think is is one of Snowbound's best maps so far.
     
  2. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    Snowbound? dude, this is made on avalanche...
    but i have to agree, best avalanche map made so far...
     
  3. LIGHTSOUT225

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    lol, thats funny. Thanks Ivory. If I did this on Snowbound, you better all be bowing at my feet lol. I dunno about the best tho... Archeopterix is certainly giving me a run for my money.
     
  4. Dark Minja

    Dark Minja Ancient
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    awesome interlocking, good job geomerging with the cliff
     
  5. LIGHTSOUT225

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    thanks, those bridges were a real pain. Like so much of a pain that they made me take a week long break because of how frustrated I got at them lol. This map shoulda been done about 2 weeks ago but I procrastinated and kept putting it off. I'm glad it still turned out well.
     
  6. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
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    nice map man seriously musta been a pain
     
  7. Dark Ruler

    Dark Ruler Ancient
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    I like it how you made it on Avalanche that is a very good change of scenery
     
  8. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    we are bowing anyway....

    and archeiopetrix isn't even released yet, so this is the best map on av for the moment... and archeopetrix will have a hard time catching it.
     
  9. Cato IV

    Cato IV Ancient
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    archeiopetrix?

    @ the map

    The interlocking everywhere was pretty good. The interlocking on bridges on the cliff was 100% bump free, but it was way too difficult to jump back up. Also those gravlift/teleporter structures are really disorienting to go thru and the walls blocking off the rest of the map could have been cleaner. The corner wall/man cannon thing was really well built, as were the sniper structures(especially the one near the map's man cannons.) Altho im not sure having a stucture with sooo much cover+height+snipes was a good idea gameplaywise. I havent played on it enough to confirm this tho. I am also not so enthusiastic about having an abundance of teleporters.

    3.5/5

    BTW, avalanche roxxors, and I quite like this kind of map idea with sections walled off so u can have a smaller map with all of the interesting avalanche items. Im working on one now in an area that AFAIK hasnt been explored at all yet.
     
    #49 Cato IV, Jun 5, 2008
    Last edited: Jun 5, 2008
  10. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    from memory there is 1 set of teles on the map... could be wrong though.
    also, LIGHTS spent heaps of time on those barriers blocking of the map, you should've seen them before he gave them luvvins... they were ooglay.
     
  11. Nemihara

    Nemihara Ancient
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    Ivory, Archeoptrix was released. Somewhere.

    Lights...How...How do you even Geomerge in Avalanche? ON A MANCANNON.
     
  12. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    i must have missed it then, but i still have more fun playing this, arecheopetrix was cool, but quite confusing at times, but that just could be cause i am slow...
     
  13. LIGHTSOUT225

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    lol. Had to overload it first, which is a pain in the ass... half the time it wouldn't work, and when it did work, the merge would suck and I'd have to end the game and try it all again. That watchtower is about the most figgedy (word? probably not) item ive worked with in Forge, as far as merging goes. The thing would wiggle around and trip out for like 2 minutes, I even completely lost it through the man cannon geometry once lol. It was a pain, and pretty much the last thing i did. I wish I had the walkway slit going straight up and down, but it was a big pain, and the energy blocker was needed anyway so i said to hell with re-doing it lol. It looks pretty cool though, I'm glad you noticed it. I like the almost green-ish color it makes the watchtower.

    Most new maps are confusing at first. They are both great maps, I'd rather not compare them. Although I will say that you know you are at "Cosmic" status when you get teh pr0nz posted in your map threads lol. I felt pretty honored.
     
  14. Cato IV

    Cato IV Ancient
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    there are four sets of teles right lights? One for each of the floating whachtower bases and one for the gravlift things.

    and could some1 please give me a link to archeopetrix? I didnt find anything on bnet.
     
  15. Awkward Silence

    Awkward Silence Ancient
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    Hmm. From the screenshots, it looks a little scattered and weird, but the things I do see make me curious enough to check it out. Something tells me I'll be eating my words later. It's probably awesome.
     
  16. Boydeh ..

    Boydeh .. Ancient
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    umm looks very interesting...

    The interlocking looks good and the overall map looks great i'll download it later when im on the xbox :)
     
  17. BlueMasterChief

    BlueMasterChief Ancient
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    looks cool, i like the sniper tower aspecially in the thirt pic
     
  18. rtlbeans

    rtlbeans Ancient
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    looks insanly good ill will have to DL and play it later
     
  19. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    that god damn man cannon lost us the FNF...
     
    #59 Iv0rY Snak3, Jun 7, 2008
    Last edited: Jun 7, 2008
  20. Absurdist

    Absurdist Ancient
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    My DL was guaranteed after I say the first Pic.
     

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