Yes you can laugh at my expense if this is a common question, but is there a way to make it where I can set a weapon to spawn in, in a One Flag CTF game but not my Infection matches on the same map? I have been trying to fix this problem for hours now and I can't come up with a thing. I have currently set up my gametype where my Zombies can pick up weapons in order to be able to be able to use the Grav Lift equipment but with this comes the problem that they can pick up the BRs and the Needlers that I currently have set up for use in CTF matches. Any ways that I can fix this would be greatly appreciated.
Sorry, I wish I could give you the answer you're wanting. You can only set things to symmetric/asymmetric, and both of those are asymmetric games. It's tough to make a map that plays several different gametypes and it would have been a little easier to be able to do what you're talking about.
Well, I guess I'll just have to make my CTF game a multi flag CTF with the attackers flag inacessible. thanks for the help though as I'lll definitely have to remember to make sure I have my maps set up correctly for multiple gametypes.
Switching the gametype in Forge mode doesn't make the items placed gametype-specific? Or is that just for special spawns and objectives?
You could block the items, or make something spawn over it. That is the only thing I can think of ___________________________________________ Nvm, I was wrong, you just set to symmetrical or assymetrical
Nope, sure doesn't. I thought the same thing when I first tried it long ago, but no dice. As you say, only starting spawns and objective items are gametype-specific. I imagine Bungie did this to help people from 'losing' weapons in a gametype and forgetting placement/gametype and having it still count against the overall item limit. Still, it would be a nice addition to Forge.