Has anyone ever created a working system of gears in H5F?

Discussion in 'Halo and Forge Discussion' started by Omni42, May 26, 2018.

  1. Omni42

    Omni42 Legendary

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    As in, gears that actually interlock (or appear to) while they spin. The most reliable methods of creating circular motion that I'm aware of all use hinges (and thus Fixed or Normal physics), so I can't just mesh two gears together and pretend they're compatible; they have to actually be compatible. But so far, all my attempts to do this have failed. Has anyone out there succeeded?
     
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  2. Buddy Jumps

    Buddy Jumps Jumpmaster
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  3. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    I think the issue lies withing H5's normal physics. It's too inherently buggy to support something that requires near flawless interaction between two separate objects
     
  4. GrayishPoppy210

    GrayishPoppy210 Legendary
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    I tried something like this in my 1v1 Corrosion but also gave up. I just had them phased, just incase the clipped each other and rotated them all using scripting but of course repeating rotation scripts always break after a while. Maybe this new smooth movement and rotation exterrestrial has come up with would work.
     
  5. ExTerrestr1al

    ExTerrestr1al Forerunner
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    This might be possible , but how buggy remains to be seen. Getting a drive motor smooth is easy, but how the multi-layered collisions will caise them to behave, needs figuring.

    Ill see if i can mock up a proof of concept.
     

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