With the announcement of The H2A 4v4 contest i wanted to take this opportunity to reflect back on some of the best maps Forgehub has to offer. Both for returning veterans, and for newer members (such as myself) who where not active in the community during H2As lifespan. What community made forge maps do you feel represent the pinnacle of Map quality during the prime of of H2A? I have been forging complete maps since H3. It was only after the release of H5 have i been an active member of the community, i feel like i have missed out. I have two old H2A maps that i feel could be contenders for the contest with some changes, and plans for a third. Hopefully this thread will help me get a bigger grasp on the competition
Erupt by @SaltyKoala and @purely fat Athelon by @WARHOLIC Dispute by @Blaze Epicborough Keep by @a Chunk Muskrat by @SaltyKoala and @Psychoduck
Erupt by @Xandrith and @Xandrith Athelon by @Xandrith Dispute by @Xandrith Epicborough Keep by @Xandrith Muskrat by @Xandrith and @Xandrith
lol I think you did some of your best work in h2a if I remember correctly, but I can't remember any maps specifically
Dispute was already linked. I know we played this one quite a few times - https://www.forgehub.com/maps/infamous.487/
Not to trail off but I think that H2A was the worst time for me. I felt more limited by forge than I ever had before. Not sure why... Maybe every project I started was just too ambitious for H2As forge but nearly every map I mad had to have significant cutbacks from it's original design. However, Judgement and Dispute got a lot of love.
I forgot how many times we played ones in that game. Between that and the halo 5 1v1 competition I've probably played like 500 games or more of 1v1s aha
Strain was my best (of 2 lol) maps in H2A. Wasn't one of the best in the game by any means but it was the best I had to offer in that horrid forge mode. I do plan to submit it to the H2A 4v4 contest though if a submission thread ever shows itself. Thanks for the chance to self promote like douchebag!