What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. icyhotspartin

    icyhotspartin Legendary

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    That's a spicy one
     
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  2. MULLERTJE

    MULLERTJE ROGUE
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    Cold, cold heart
    Hard done by you
    Some things look better, baby
    Just passing through
    And it's no sacrifice
    Just a simple word
    It's two hearts living
    In two separate worlds
    But it's no sacrifice
    No sacrifice
    It's no sacrifice at all
     
  3. MULLERTJE

    MULLERTJE ROGUE
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    No seriously, they should've prevented all this right? All that hard work and a big community hype for nothing.
     
  4. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    There'll be Another Time...

    Probably when Installation 01 is released.
     
  5. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

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    I don't blame them honestly. Seeing as there was 7k people playing at one point on the worlds buggiest servers and on a monday morning. Not to mention that there are only like 3 mediocre maps to play. Imagine the potential success of eldewrito with good ass maps and perfect servers. That **** would make actual Halo obsolete. Especially because it's free.

    I doubt halo 5 even has 7k people playing, probably not even 5k
     
  6. GrayishPoppy210

    GrayishPoppy210 Legendary
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    Too soon :(
     
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  7. MULLERTJE

    MULLERTJE ROGUE
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    But why should 343 be ok with that one and not this one?
     
  8. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    Microsoft Game Content Usage Rules.
     
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  9. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    I guess I spoke too soon.
     
  10. HeX Reapers

    HeX Reapers Legendary
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    Btw neither a DMCA or a C&D has been put out. El Dewrito as a mod is legal, but the links to the base Halo Online MS23 build have been revoked. Development on future updates has been put on hold until further action is announced/agreed upon. 0.6 is here to stay, however.
     
  11. ExTerrestr1al

    ExTerrestr1al Promethean
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    yeah that's the promising angl eof this actually (tries to remain calm even though I am very disappointed)... they could work together to make this 100% the game we/they want it to be, and with more resources, could put it out really fast I'd say. At the very least they understand that a classic Halo for PC is a must have and very very soon.
     
  12. Buddy Jumps

    Buddy Jumps Jumpmaster
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    Hey now! 343 stated, there's still a chance for the El Dewrito team to work for Microsoft and officially release Halo Online!!

    .

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    .

    .

    [​IMG]

    Yeah, no.
     
  13. ExTerrestr1al

    ExTerrestr1al Promethean
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    FYI re hitscan... I read on the eldewrito discord last night that (paraphrasing) "We have hitscan because we do not have lag compensation". So it sounds like there's a missing element of netcode that would be required if they were to try projectile for rifles. Not sure if that's B.S. or not...
     
  14. S0UL FLAME

    S0UL FLAME Mythic
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    D-D-Dun D-Dun D-Dun D-Dun D-Dun Dun
    [​IMG]
    D-D-Dun D-Dun D-Dun D-Duuuuuuun
     
  15. MultiLockOn

    MultiLockOn Ancient
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    Its B.S.

    The rocket launcher and plasma rifle are inherently projectile guns and will always be projectile guns. You can see the shots moving through the air.

    Regardless, projectile does use more packets of data but it's very few more, very little difference. My guess is they either just wanted the game to immediately feel good to pick up for anyone and opted to stay with hitscan, or more likely - the Halo Online basis they were working off of was already using hitscan for practically everything and they didn't want to test projectile speed individually for every weapon to change that.
     
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  16. HeX Reapers

    HeX Reapers Legendary
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    They tested it, and people with less than stellar connections could barely even compete. Not to mention Rockets still lag through the air, so...
     
  17. I MetaBreaker I

    I MetaBreaker I Spartan III

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    They should have let the team off the hook.

    The community loves it. Everyone loves it. No PC version of Halo is coming anytime soon. This game is not being profited off by its creators in any way. Why not just let the team have a license to the Halo IP? They worked harder on this game than the actual dev team at 343 works on their projects.
     
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  18. MULLERTJE

    MULLERTJE ROGUE
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    I meant if they saw this coming at 343 they should've let them know they could be working there ass off for nothing.

    But I don't know jack **** about modding or developing so maybe it's very little effort I dunno...
     
    #26918 MULLERTJE, Apr 25, 2018
    Last edited: Apr 25, 2018
  19. icyhotspartin

    icyhotspartin Legendary

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    Eldewrito guys broke the rules, using Microsoft's IP assets, how was this not expected? Fanfic Installation 01 is different from re-releasing an officially liscenced game that was shelved.

    Think Twilight Saga and 50 Shades - same deal.

    They brought it upon themselves, both the ED guys and 343/Microsoft. Mostly Microsoft though - they couldn't make good use of their IP and, though they are within their rights to lay claim to DMCA, they are forever embarrassed.

    Tragic that it had to be such a fun game though - even running at 640x400 on a basement level laptop, it's a great time..
     
    #26919 icyhotspartin, Apr 25, 2018
    Last edited: Apr 25, 2018
  20. MultiLockOn

    MultiLockOn Ancient
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    See I have a hard time buying that because there's so many other examples of working projectile weaponry in Halo Online, including the two I just mentioned. Unless they SERIOUSLY ****ed something up in the code it shouldn't affect the networking in a noticeable way, especially considering in the Halo engine making something switch from projectile to hitscan is literally as simple as cranking up the projectile speed to a ludicrous number. That is unless the engine has changed technologies more recently and Im not aware of it.
     
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