CertifiedChamp submitted a new map: Hoodlum - Turf inspired 4v4 asymmetrical for Classic Mythic settings Read more about this map...
I like the look of the map, but I have a problem with the silly death pit. There's an elevator shaft just a building over that you can drop down/lift up, so how is a new player supposed to know that some orange cones indicate death? Otherwise I like the map, but that specific part annoyed me.
That's the point lol, it's meant to be kinda dumb but if it becomes an issue I'll definitely look into it
Btw I hate the fact that you used hard kills as upper boundaries. They're beyond infuriating on any map they're implemented into.
Well, the only way you'll ever hit them is if you're trying to break the map and get launched by a vehicle or something, so I don't see how it would ever be an issue unless you can hit them by accident, which Ill fix if you can. It's mostly just a way to save objects, since I've been told that even invisible barriers can cause frames
I ran around on this map and I thought that warthog ramp over the bridge was really fun. Really pleasant looking map, well done!
CertifiedChamp updated Hoodlum with a new update entry: Huge Changes (very big changes) Read the rest of this update entry...
CertifiedChamp updated Hoodlum with a new update entry: Complete Revamp Read the rest of this update entry...