Thats why im saying kind of. Idk what to classify it as. A competitive mini game or something. Is there a way to have multiple ricochet balls? It could be interesting for the map.
Just spawn more Ball plates and give them the Sportsball Include label. The order you placed them in Forge represent the spawn order in-game. EDIT: Although if you mean have multiple balls in play at once, then no you can't.
I made a thread on Waypoint the other day asking about the lack of forge maps in matchmaking. Link: https://www.halowaypoint.com/en-us/...ac1-4ebf-bb40-250ea026e726/posts?page=1#post6
Imagine how much better DS would be as a game if there was no lock on mechanic, players would have to face enemies in order to defend against attacks. When running away from fights you would be risking taking damage. The camera wouldn't spaz out anymore during boss fights Auto targeting was useful when 3d was being introduced but realy needs to go now
Lock on still has it's place in DS, good luck playing a caster without it. And autotargeting and lock on are different things. Autotargeting has always been an option you could DS.\ Also, if anyone wants to take a look at Weathervane (the castle map I'm working on), here is a link: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=2&gamertag=I am Aschur#ugc_halo-5-guardians_xbox-one_mapvariant_I am Aschur_c0a27a6f-843f-4572-b3a4-d532ab5d80e4 Lemme know how bad the framerate is. I'm forging it on pc.
I understand your intentions but you need more experience with dark souls before you start thinking like this. Lock on is a fundamental aspect of souls. Beyond the obvious impact it would have on magic and projectile items or weapons its not even just there to help you aim. There are bosses like the nameless king and Lothric/lorian with moves meant to break lock-on and punish you for not using it, weapons arts that lock-on glorifies and even entire boss designs that would hardly be feasible without lockon. Watch how the camera responds to his attack at 6:40 and the badass flying crossbow move right after. This fight would be a mess without the fluidity of the camera and cinematic feel it creates. Yeah it can spaz at times but there are many examples of why it belongs and how the game is built around it. Dont fix what isnt broken especially if you dont fully understand the implications. Besides you shouldnt even always be using it... its not always advantageous. Youre obviously enjoying dark souls but you gotta listen to me when i say youre not playing dark souls right when you just R1 through one playthough while ignoring all the npc quest, covenant, item usage, spells and weapon systems and then wonder why its getting stale, "just fighting things." Did you even finish ds1 or learn to parry yet? SMH noob
There is not a lack of forge maps in matchmaking at all. There is simply a lack of original 4v4 forge maps in matchmaking. I wish people would realize this. There is currently over around 90 maps in matchmaking that you can play right now by jumping into various playlists. Only 2 out of the 7 playlists in the social tab even have dev maps in them for gods sake. We have more forge maps in matchmaking then ever before. These are all the current forge maps that are still in matchmaking to my knowledge. Spoiler BTB Scavenger - Commander Colson Fracture - Squally DaBeanz Viking - no god anywhere Alter - Wyvrnzu Guillotine - The Pyschoduck Risen - D3LTA V, Sarizon Ancestor - D4rkDeath, weeeeman Deadlock - NOKYARD Entombed - Ducain23 Dispelled - TimeDipper Eagle Square - Shifty Time Recurve - Squally Dabeanz and Wine and Design Echoes - The Grim Dealer Infection Boarding Pass - Zandril S312 Doubloon - Yeti For Hire Freakshow - Weedcough Ghoul Town - Darkprince909, WyvernZu, The 0micron Hellfire - Black Picture, WyvernZu Storms End - Preacher x21x Studio 17 - UnknownEmerald Backwoods - Auxi Klutch Black Friday - CommanderColson, (refresh - Auxi Klutch, The 0micron) Drillsite - PA1NTS Malignant - Nitroo Nerve Center - Randy 355 Power Installation 484 - I Crush All (refresh - The 0micron) R.I.P.Tide - Spine Crush3r Station Zulu - HomeWorldHero, (refresh - Darkprince909) The Crypt - WyvernZu Slayer Whitecell - Chronmeister Orion II - Black Picture Pegasus II - Pwn Jones Super fiesta Battle Creek - Creative Force Prisoner - Whats a Cesar Hang 'Em High - ANEVILSPAR7AN Chill Out - DarkPrince909, Chef Linguini Damnation - N3gat1veZer0 Rat Race - Vincent Torre Action Sack Minotaur - soft sharp Tank World - Home World Hero Mongoose Sumo - TurbTastic Ground Pound Arena - zzSOzz Prop Hunt - JoeAct20 Rift Ball - FlamminGrunt Blok Pit - TimeDipper Freight - DU3L MAUL3RS Husky Raid - ARB1E Mantis Breakout - MorsLupus Paintball - Noble Forger Snowball Fight - GrayMuffinBass Grifball The Arbiters Court - guss Bloodsport - Nitroo Blue vs Red 2003 - JA50N 0, The222v, ImDahUnicorn Crows Court - xNFx Monsta (old GT), RBG Persian Frontier - CaptainPunch374 Grifball Court (Sidegrinder) - NOKYARD Grif Temple - Caustic Kirby High Charity - Darkprince909 Sandwhich - Darkprince909 Skylark - DU3L MAUL3RS Underpass - Katanga Amnatus Angels - NOKYARD Galvanic - v Atlantis Hive Charity - darkprince909 & Rabid Hogs Scorched Guardians - KickinAss Emos So Below - NOKYARD Steel Yard - SexyMasterChief & DEATH WEAPONxx Sunset Beach - OutlawSkot33 Vadums Triumph - NOKYARD The Yard - Randy 355 & Creative Force Breakout Absolute - Black Picture Apparition - Warholic and Sethiroth canal - Classy Moth and Vorked on some Man's Back Dead Center - Solo XIII Epicenter - Chunk and Xandrith Havoc - Sethiroth High Rise - Randy 355 Overpass - Solo XIII Pylon - DarkPrince909 Simulation - Beserk on XBL and Lil Black Bubba Halo 3 Classic Throwback Ghost Town-Darkprince909 Isolation-CertifiedChamp Guardian-JoeDannyMan Citadel- no god anywhere The Pit-Foge Boundless-Foge and Kabe Highground-Foge, D3lta V, Portaleer, D4rkDeath, NZ07, Sarizon, Yemudas Beegbut, RunNokyardRun, BaconMedia, TheRunnerUp 32, For Chub, Kabe, Darkprince909 Narrows - AgelitoCO, Portaleer, Foge Epitaph - TheDarkkSkull, Foge, Portaleer Construct - nogodanywhere, Foge Foundry - BaconMedia Assembly - Fame28 I wish we could get more 4v4s in matchmaking just as much as anyone else, but we cant argue that there is not a lack of forge maps in matchmaking.
Obviously a lack of memorable forge maps in MM then. Just having parodies of old Halo maps is kind of meh.
I guess i shouldve thought a bit more about the title. The thread describes what i mean, though. The competitive maps in matchmaking are only there because 343 didnt ship maps for their respective playlist: BTB, Breakout/Extermination Infection, Action Sack, and Griffball are the type of content theyre fine with, because they are more casual playlists. Besides that, we have a ton of remakes. Its ridiculous, honestly. People should be upset about that. 343 and whatever forge community members that are supposed to bridge the gap (ex Cartographers?) have done a disservice to the community as a whole.
Unless you're trying to push this idea for 6, nothing is going to happen otherwise. 343 is scared to add originals into comp rotation for a few reasons, most of which are simply because they're too lazy to QA test them before implementation.
H5 is the worst competitive game ive seen in years, so i dont see the fuss about comp forge maps in MM