i'm unfortunately quite aware of this we'll see how the geometry changes on 1.1 affect things very minimal for now, but opened another route/sightline up to that summit moved the sniper added another high point on the dome side (will def keep this for aesthetic and gameplay purposes) made the teles 2way (for pretty questionable reasons) annnnnnnnnnd changed up spawns - need to move lightrifle though, it's WAY too close to the main power position to be considered good design but idk we'll see
wait so Xandrith, who wouldn't even go **** talk to a kid on dark souls for Multi, is deciding whether somebody is a *****. SMH @qrrby Do you guys still have snow up there? Because the lake effect machine started back up here.
Forgot, I'm also working on this. Trying to figure out how to rotate the hologram globe without ****ing it up. The glow coming up into the globe is a lift launching from a basement floor up to the left side of this picture.
Piggybacking on this, select XBOX One as the Platform, and then Halo 2 as the game. The map posting has changed slightly since this was published, but it should still be a pretty accurate guide - https://www.forgehub.com/threads/map-posting-guide-completed-projects.148087/
All my senses took a serious beating while playing this. Like The Prodigy with metal on steroids and full blast. ****ing awesome. Made some juices flowing as well. Thinking of making a part of a lab with a portal to hell. Uhm 800 pieces each. Sigh... We'll see.