GoldenEye Facility N64

Discussion in 'Map Discussion' started by RPG3000, Nov 24, 2017.

  1. RPG3000

    RPG3000 Promethean
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    RPG3000 submitted a new map:

    GoldenEye Facility N64 - The Facility from N64 GoldenEye 007 and Perfect Dark

    Read more about this map...
     
  2. TheLunarRaptor

    TheLunarRaptor Legendary
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    This is a huge step forward from your other maps from an aesthetics/scaling point of view, great job dude. If you want consistent lighting in an indoor space you can cover the whole outside in black emmisive floorblocks with 0 brightness and light bake on the floorblocks, then make everything in the map have light bake off for consistent lighting, this map looks pretty good now but I think that would take it a step forward.
     
  3. Masterr SLUG

    Masterr SLUG Legendary
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    I like the attention to detail especially when it comes to scaling . Good work mr 3000.
     
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  4. RPG3000

    RPG3000 Promethean
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    Thank you! I haven't finished the lighting in the green hallway if that's what you're referring to. I'll take that into consideration though.
     
  5. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

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    Use chromas if the emissive blocks hurt the fps
     
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  6. D4rkDeath

    D4rkDeath Mythic
    Forge Critic Senior Member

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    Sexy.
     
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