Wait so studios force you into to designing a certain way? that is such a big shocker. I would have never guessed. I would have never realized this is a business about satisfying the largest audience possible and that studios after so many games would have rubric for what they thinks work based on statistical data. How profoundly ignorant I am.
Overall this COD is pretty good. I am surprised by the amount of Symmetrical-ISH maps. IMO there is to many of them. This is sledgehammer second COD, so there still working on there kinks. It seems the maps and overall feel of the game seems to be geared to the 4v4 competitive community. Been watching pro 8s and you can see why this game feels like a 4v4 game and why the maps are the way they are. Not saying there couldn't have been more map variety but it makes since to me
"People who complain about the BR just suck" I'll add that to the list of incredibly stupid sentences that I continue to come back here and read for whatever reason. Also, 1v1 me. We'll see how your logic prevails.
It wasn't even a studio mandated thing. It was just something their designers believed in and forced on the other designers.