Sorry ya'll! Gonna have to postpone the stream to Saturday. My bitrate was basically zero. Ill be doing Gold Pack give aways though!
@ExTerrestr1al just thinking out loud here. Since you seem to enjoy making little equipment things, you should try this because I'm lazy and you can tell me if it's possible. When you activate a power up or whatever, you should have a 1x1 invisible something latch onto your player with a invisible block that follows just under the player. Then BOOM double/triple/quadruple jumps to your hearts content until a timer runs out. I'm sure there are plenty of flaws with this logic, but yeah. Can't wait 'til 1000 I guess.
I finally am happy with a heavy reworking of Assembly. It's not perfect, but I it's way better than when I started I think. In case the photo won't load on its own for some reason. http://xboxdvr.com/gamer/Fame28/screenshot/7489379
I've had this idea as well, and also had it happen accidentally once. Most good inventions happen that way, right? I was thinking of a way to make it operate like a jetpack. Maybe?
With the help of Pat I am going to finish my map. Also, @Sethiroth thanks for the critiques. I needed a little bit of a refresher the nitty gritty of spawning. I had it pretty much under control but you pointed out a particularly crucial thing within the map.
Look at this thread talking about Forge in 2007 https://www.forgehub.com/threads/what-has-forge-done-for-halo-3.181/
I'm trying to go through and assist the people who want to ravage my fileshare. I've updated these maps with thumbnails so they're easier to bookmark instead of going through the millions of Parallaxes, Barrens, Alpine, etc., etc. I want to try and catalog everything, but it's going to take a while. None of these are finished and camera trickery was used to make some of them look more complete then they actually are. Check it out here. Now that I think about it, this looks more like a "free" bin at a crappy garage sale than anything haha.
https://image.prntscr.com/image/nF5OSyq0TKC6SSzi-NF8gg.png (Full image won't show) Current rotation for my planned El Dewrito server. It's 4v4 core with BR + AR starts (Semi-competitive). New map descriptions: Cliffhanger “After many years of research and testing, ONI scientists have discovered that the secret to Forerunner teleportation is…” 4-10 players Whirlwind “Attention all UNSC personnel: due to the increasing chance of a possible windstorm, Zanzibar Beach is now closed.” 4-12 players High-Voltage “Direct physical contact with the dangerously overcharged liquid will in fact result in fatal paralysis. Shocking, right?” 4-10 players
when you leave a "1" in a script value instead of changing it to ".1" and it solves all your problems, and makes one of the biggest forge scripting discoveries, ever. (you'll have to wait until @icyhotspartin releases our coforged "...forever" map for the 1v1 contest) #hypeihopeicanliveupto