A day later than promised, but here's a link and a couple more screenshots of Tikal. There's a little bit of framerate drops over one sightline, so sadly I think this is as detailed as it's going to be even though I've still got ~400 objects left. Oh well, I'm pretty happy with how this turned out, definitely my prettiest map to date. Still need to do as much perfecting of the spawn system as I can. I've also changed up the weapon layout a bit from initial testing. If anyone else happens to get a match on it, I'd love your feedback. Anyways, here's your link, you filthy animals
Hello from academia-land - I haven't had time to work on anything seriously for about 2 weeks and it looks like no one has published anything for a week - what is going on
that being said, Gorn has a new name and new lighting - meet 'City on the Edge of Forever', an 'innovative' design, relying heavily on players not trying to clamber out of the map and into... forever
A little suspicion I had... this could lead to a few cool things you probably thought could not be done, or perhaps, just shouldn't http://xboxdvr.com/gamer/ExTerrestr1al/video/37335100
as a follow up to my last post... I don't think this has been done before.. Creepy as ****... ...but glitchy Skull Turns to face Player .
You have a point so let me break it down for how the ForgeHub team is split up. Admin - Sir Iron Wolf, Nitro Mods - Qrrbrirbel, CaptainDireWolf, Portaleer Writers - The Omicron, Shooty Person, Given to Fly, Fleugal Meister Art - Unfound, JonesSeries(SexyMasterChief) Video - BaconMedia, Sikamikanico Community - Ascend Hyperion, Payg Bitz Streamers - Max Extra, Sethiroth Yea it may seem like there's a lot of staff, but I have big hopes and dreams for ForgeHub. Some like to say they hate ForgeHub or it's dead, but I like to give talented and passionate community members to help build the relationship I website like this owes to the community who provides high quality content. Another valuable fact, we're all volunteering our time to help generate and feature content from this community. So when people like to say the site is dead or want to bring negativity around the community, I like to offer a better alternative to that. Sometimes people would rather be toxic then help build a stronger community. I like to think that neutral-positive nature will get the best of me one day, but I can always be hopeful that one day this community won't foster that sort of behavior anymore. I've been on this wild rollercoaster as long as many of you here, we all like to complain about how this community sucks, but what is anyone doing to not make it suck?
Dead, how's ForgeHub dead? You're still here, many other community members are here, content still being generated. I think dead would mean the site is 404.
It's dead because there are twice as many staff as active members, the active member don't even talk about forge, and the current halo's population is abysmal. I don't know about you, but that's what I call dead.
Pics for my ugly ass map soon. It will revolutionize how terrible can actually look, while playing ten times worse than it looks.