What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. ExTerrestr1al

    ExTerrestr1al Promethean
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    wait, is one of those meant to be mini-game and one not? Cuz that would still work...
     
  2. AceOfSpades

    AceOfSpades Talented
    Forge Critic Senior Member

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  3. icyhotspartin

    icyhotspartin Legendary

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    WOOOOOOOWwwwWwwWww guess who TOTALLY RE-SCALED HIS MAP in a fit of fury last night















    it was me
    I added teleporters
    it's even more excellent than it was before, only this time you won't LOSE anyone on the map
    spawns will have to be updated to compensate, but not by much
    power weapons are being............................ *updated* as well
    **** carbines and dmrs
     
    #18183 icyhotspartin, Sep 7, 2017
    Last edited: Sep 7, 2017
  4. ExTerrestr1al

    ExTerrestr1al Promethean
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    Peek ;) Although, judging by the angles on the map, there may also be a peak :D
     
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  5. qrrby

    qrrby Waggly piece of flesh
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    My plan for this week of vacation:

    Eat many drugs

    Finish 2 maps

    Play Destiny 2

    Finish '4 horsemen' gametype

    Blow up the U. S. Credit system
     
  6. MartianMallCop

    Forge Critic Senior Member

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    Probably the best looking Forerunner work I've seen from you so far. The star of the show here is the lighting. It's much more subdued than the bright obnoxious orange of the Promethean look. There are actually logical light sources in it to which are awesome.

    I do think there is much to be improved with the texture-work. The Forerunner texture is too reminiscent of the metal floor you see in mechanic's garages for me to buy the aesthetic your going for. The covenant texture works much better for Forerunner aesthetics from what I've seen. The other problem I see here is that a lot of the structure has really excessive and unorderly angles and shapes (a lot of that coming from the default structure pieces). Most forerunner architecture was really brutalistic in nature with mostly simpler and more solid/firm shapes. They can certainly have detail done to them but I think the excess angles here throws it off a bit.

    Good job man
     
  7. icyhotspartin

    icyhotspartin Legendary

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    elusive 'forerunner' texture spotted irl
    [​IMG]
     
  8. Dunco

    Dunco Troll Whisperer
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    186795e6-1f13-4c8b-be6e-50f9aebe2745.PNG

    [insert maniacal laughter]
     
  9. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    May god have mercy on your soul.
     
  10. qrrby

    qrrby Waggly piece of flesh
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    "Inaccessable"
     
  11. icyhotspartin

    icyhotspartin Legendary

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    must have left his manhole closed
    see above for what it looks like
     
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  12. MULLERTJE

    MULLERTJE ROGUE
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    Go away.
     
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  13. Dunco

    Dunco Troll Whisperer
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    Cesstje
     
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  14. qrrby

    qrrby Waggly piece of flesh
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    Observation 1: Aside from a few Blips, my world remained largely unnoticeable. A heightened sense of hating teenagers and a bright bright destiny were the only things of note.

    Observation 2 incoming with twice as much in the sequel.


    Edit:it sucked. All I got was free dirt flavored ****all
     
    #18194 qrrby, Sep 7, 2017
    Last edited by a moderator: Sep 8, 2017
  15. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    If you can still communicate coherently, you probably haven't taken enough.
     
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  16. qrrby

    qrrby Waggly piece of flesh
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    Also @A 3 Legged Goat I got you a motivational poster.

    The top guy is a forger trying to get his map into matchmaking
    The bottom guy is you with a burdened heart
    And all the diamonds are halo aids and forge bugs
    Three-feet-from-gold.jpg

    It's ironically called "three feet from gold"
     
  17. Soldat Du Christ

    Soldat Du Christ Legendary
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    Is it possible to make a compatible interior chroma boxed segment, and exterior natural lighting segment?
     
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  18. Dunco

    Dunco Troll Whisperer
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    yes. put the chromas in the walls of the structure. You may have to have layers of walls to pull off a convincing outside/inside look.
     
  19. Soldat Du Christ

    Soldat Du Christ Legendary
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    Hmm ok i'll try this
     
  20. MythicFritz

    MythicFritz Halo 3 Era
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    Sure, make the chroma box a really close shell around the interior section of the map. Like double layered ceiling and walls. A chroma box is just keeping the natural light from touching/affecting the pieces of a map so they can be lit by more controlled means of placed lights. Doesn't matter how close or far away the box is.
     

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