So I've been working on a map that actually changes through fire and damage based on player actions. Here's a few pictures: Also a video of some ways to open up sightlines, pathing, and death pits:
Looks nice man! The second picture with the drop down into the pit looks sick, is that opened by a trigger?
Yeah, you have to blow up a this barrel to light it on fire: I like this more than straight up damaging the vines because it not only creates a map hazard but also prevents it's initial use as purely an escape tactic.
You have to pay for a gold account to access the payment method of the Diamond and Onyx level accounts.
There's this great way to upgrade your Forgehub account to Gold then beyond if you wish to do so. Here's a quick video demonstrating the benefits of these paid subscriptions: