HSFN / iForge Custom Testing

Discussion in 'Halo and Forge Discussion' started by brusky0086, Feb 6, 2017.

  1. ArturBloodshot

    ArturBloodshot The Architect
    Forge Critic Senior Member

    Messages:
    320
    Likes Received:
    343
    • GamerTag: ArturBloodshot
    • Map: Unearthed MM 2.0
    • Gametype: BTB CTF , BTB Slayer
    • Player Count: 8v8
     
    Pwn Jones likes this.
  2. Pwn Jones

    Pwn Jones Legendary
    Senior Member

    Messages:
    28
    Likes Received:
    37
    #142 Pwn Jones, May 1, 2017
    Last edited: May 8, 2017
  3. GrayishPoppy210

    GrayishPoppy210 Legendary
    Senior Member

    Messages:
    657
    Likes Received:
    1,085
  4. MrDeliciousman9

    MrDeliciousman9 Legendary
    Senior Member

    Messages:
    296
    Likes Received:
    419
  5. GrayishPoppy210

    GrayishPoppy210 Legendary
    Senior Member

    Messages:
    657
    Likes Received:
    1,085
  6. InvokingTexan

    InvokingTexan Mythic

    Messages:
    166
    Likes Received:
    157
    [Redacted]
     
    #146 InvokingTexan, May 8, 2017
    Last edited: May 15, 2017
  7. brusky0086

    brusky0086 HSFN/iForge
    Forge Critic Senior Member

    Messages:
    165
    Likes Received:
    320
    Brandon R. likes this.
  8. JA50N 0

    JA50N 0 Legendary

    Messages:
    41
    Likes Received:
    108
    Map: icon ic 006
    Gt: JA50N 0
    mode: ctf, strongholds, assault
    Size: 4v4
    Is a "wip"

    Edit:5-13-17 changes have been made-ready for another test ; )
     
    #148 JA50N 0, May 12, 2017
    Last edited: May 13, 2017
  9. MrDeliciousman9

    MrDeliciousman9 Legendary
    Senior Member

    Messages:
    296
    Likes Received:
    419
    Map name: StormVeil

    Gamertag: Mr Deliciousman

    Player count: 4v4

    Game type: slayer and strongholds.

    Preferred game type: slayer

    Halowaypoint link: https://www.halowaypoint.com/en-us/...ciousMan_991c783b-e95c-4de8-9f44-572b93109e97

    Notes: I have made changes to improve frame rate and slightly to layout to improve the flow of gameplay. I would like to see if there are any spawn trap issues and overall if any areas are too powerful in relation to the other areas.
     
  10. FORGE PLAY

    FORGE PLAY Legendary

    Messages:
    59
    Likes Received:
    19
    Gamertag: FORGE PLAY
    Map Name: GB Foundry 2
    Gametype: Hand egg ball (4v4)
    Description: grifball, moving bomb spawn (golf ball) invsable targets release decoys.
    Raised path supports ground pound.
    Link to Map: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=Modified&page=1&gamertag=FORGE PLAY#ugc_halo-5-guardians_xbox-one_mapvariant_FORGE PLAY_a47c8514-4ce9-486a-9633-f2de99077785
    Gametype: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/game-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=FORGE PLAY#ugc_halo-5-guardians_xbox-one_gamevariant_FORGE PLAY_c426dd02-f6c2-41f1-a20d-e82a1192657e
    .
    Need to make sure nothing in the play area impairs movement or gameplay.
    If the game mode needs changes.

    Finally, any aesthetic suggestions, or minor changes.
     
  11. InvokingTexan

    InvokingTexan Mythic

    Messages:
    166
    Likes Received:
    157
    @Sunday Screams

    Gamertag: InvokingTexan.
    Map name: Case Zeus.
    Gametype: Infection.
    Player count: Twelve total players.
    Short description: Medium to large sized underground military base that has been left desolate due to a a prisoner revolt, and viral outbreak.
    Link to map (Halo Waypoint): https://www.halowaypoint.com/en-us/...ingTexan_9ebfffe0-a980-48ad-8fef-ffdda68053a9
    Notes: What I am looking for out of the test is feedback on: spawning, line of sights, player flow, readability, balance of power positions, weapons, art, and everything else.
     
    #151 InvokingTexan, May 15, 2017
    Last edited: May 15, 2017
  12. Wardo

    Wardo Forerunner
    Senior Member

    Messages:
    18
    Likes Received:
    10
    Mapname: WP Hallelujah Mountains
    Gamertag: Wardo29
    Playercount: up to 10v10. Teams of 4v4 and up work best.
    Gametype: WP Hallelujah Mountains (Stronghold Game type)
    Halowaypoint Map: WP Hallelujah Mountains
    Halowaypoint Gametype: WP Hallelujah Mountains
    Description: This is a Mini-Game that uses strongholds. Players armed with gravity hammers and Spnkrs traverse floating rocks to fight for a central stronghold. Players take negligible damage and blast force/radiuses are increased for every type of attack enabling players to knock each other off the map.
    Notes: Would like to see how easily various people can traverse the map and how combat flows having only one "Hill". Also looking for input on weapon choice and balancing options among other small changes.


    ScreenShots: 1, 2, 3, 4, 5, 6, 7, 8, 9
     
    #152 Wardo, May 16, 2017
    Last edited: May 16, 2017
  13. ImDahUnicorn

    ImDahUnicorn Mythic
    Senior Member

    Messages:
    73
    Likes Received:
    85
    Map name: king of the pit
    Creator: ImDahUnicorn
    player count: 4v4
    gametype: extermination

    I'm looking for ANY feedback regarding gameplay, I constantly make new and updated versions of the map so I can't give a link to one specific but the files are called "kotp v?". The ? marks the version on the map, play the latest version on my files, here's a link to them: link
     
  14. SeanScruffy

    SeanScruffy Heroic

    Messages:
    62
    Likes Received:
    83
    Hi, this is SacredEulogistX, or SeanScruffy on here. You guys had a go at my core "Totem" map and I'd love for you guys to have a go at my other creation, entitled "Hex"

    4v4 slayer is preferred.

    As for testing, I'd like to get the spawning squared away, as I always strive for perfect core competition standards.

    Thanks again :) I'll see you on the next stream.
    https://www.halowaypoint.com/en-us/...ulogistX_d8271418-3181-4958-b116-1a5a6e90c93b
     

    Attached Files:

  15. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

    Messages:
    423
    Likes Received:
    750
    Hey dude, seems like a long time seen I've seen you. I've had a different work schedule lately and I guess we haven't been lining up...If you get a chance, would you run a map I'm working on and let me know what you think? You've seen it before...

    Map Name / Link: Power Tube
    Gametype: Muti Team Slayer (2v2v2v2)

    Lemme know if it's fun, and if the power ups are too much. It's one of those 'could be cool, could be stupid' kinda things.
     
  16. MrDeliciousman9

    MrDeliciousman9 Legendary
    Senior Member

    Messages:
    296
    Likes Received:
    419
  17. GrayishPoppy210

    GrayishPoppy210 Legendary
    Senior Member

    Messages:
    657
    Likes Received:
    1,085
    Forgot to mention but strongholds has now been added on this map though the locations may move around. CTF and assault may be added in the future but the map is assymetric so I'm not sure how balanced they would be.
     
  18. MrDeliciousman9

    MrDeliciousman9 Legendary
    Senior Member

    Messages:
    296
    Likes Received:
    419
    Map name: StormVeil

    Gamertag: Mr Deliciousman

    Player count: 4v4

    Game type: slayer and strongholds.

    Preferred game type: slayer

    Halowaypoint link: https://www.halowaypoint.com/en-us/...ciousMan_991c783b-e95c-4de8-9f44-572b93109e97

    Notes: So more minor changes to elevation and patching. I also patched up some holes in the map and have enhanced lighting. I would like strongholds to be tested. Additional lighting enhancements!!!!
     
  19. JA50N 0

    JA50N 0 Legendary

    Messages:
    41
    Likes Received:
    108
    Gt: JA50N 0
    MAP: ICONIC
    MODE: ASSAULT, ODDBALL


    (WIP)
     
  20. SeanScruffy

    SeanScruffy Heroic

    Messages:
    62
    Likes Received:
    83
    SeanScruffy, hitting y'all with a custom game this time around, called "GANK."

    https://www.halowaypoint.com/en-us/...ulogistX_29803876-0e55-472f-a106-3597b4e4f63c

    The premise is simple: it's a game of Breakout. But with a two-shot grenade launcher replacing the pistol. And you spawn in on WARTHOGS!

    Choose from two arenas for the game mode, either

    Crow's Nest

    https://www.halowaypoint.com/en-us/...ulogistX_4a109a04-a596-4202-9b3e-fd45ea21d7f2
    download (5).png


    Or

    Gankzilla
    https://www.halowaypoint.com/en-us/...ulogistX_8d55c798-11d0-4a71-b2a5-e1d6879a9a79
    download (6).png
     

Share This Page