Littlemonk5 submitted a new map: First Strike Lanes Bowling - A fully functional bowling alley in H5 with realistic scoring! Read more about this map...
Just tried this out and its really impressive. Works really well from what i played with it solo using the FFA gametype. One round seemed to get stuck where it didn't reset anything but i couldn't recreate it in 10+ other rounds and a few times reloading the map. Could just be a game loading/lag thing. Seriously impressive overall from the scripting to the theme. I also found one of the easter eggs, my spartan was not dressed for a pool party. A few things i noticed bug wise that you might want to look into. -I found you could pick up multiple balls by crouching near the other balls when you already have one in hand even without a prompt. This throws all of them and is kinda funny (also lags). -You can climb on the ball return by walking up the angled part near the left gutter. -You can climb on and walk down the right gutter by hugging the right wall and walking forward.
Most likely answer to the first is because the ball pick up mechanic happens when the ball leaves a zone below you since there is no on interact command. Crouching puts you in the zone and uncrouching pulls you back out giving you a new ball. I'll check that out. despawning that zone caused other problems so I may need to throw a channel on that to limit its activity. Other stuff I suppose is just invis blocker work I can add quickly. Thank you for the quick feedback.
Teleporters added so that you can't get too far down the gutters. I couldn't get into the gutters myself to test it but I will trust this works as I am intending. Didn't use invis blockers because it interfered with part one of the Easter Egg. Invis blocker added so you cant climb the ball return. Script channel added so you can't pick up multiple balls. Now, back to Netflix...
This looks amazing, can't wait to try it out. Great play on the 'Lucky Strike' bowling franchise name too! Very clever