What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. AceOfSpades

    AceOfSpades Talented
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    Did you just eat a Warhead?
     
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  2. Goat

    Goat Rock Paper Scissors Scrap
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    fite me

    my castle map is sweatier than your castle map
     
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  3. Box Knows

    Box Knows Mythic
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    Did you finally pick a size
     
  4. Goat

    Goat Rock Paper Scissors Scrap
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    i'm like 40% done
     
  5. AceOfSpades

    AceOfSpades Talented
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    [​IMG]

    Nothing's sweatier than a remake of the best design of Halo 3.
     
  6. Goat

    Goat Rock Paper Scissors Scrap
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    i didnt know you remade narrows
     
  7. MultiLockOn

    MultiLockOn Ancient
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    Oooh, bold claim.

    Sentinel? Omni? That one assym MLG foundry map that started with an H? There was some good stuff but I'd definitely put Aerocrest up there.
     
  8. Erupt

    Erupt Forerunner
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    Sentinel was from UT3 I thought, so I'd disqualify that :)
     
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  9. Zombievillan

    Zombievillan Ancient
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    He's obviously talking about stock Sandbox. Duh...
     
  10. Goat

    Goat Rock Paper Scissors Scrap
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  11. MultiLockOn

    MultiLockOn Ancient
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    Fair enough
     
  12. Yekkou

    Yekkou Yellow, but with "kk"s
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  13. MultiLockOn

    MultiLockOn Ancient
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  14. Yekkou

    Yekkou Yellow, but with "kk"s
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    Wipe the tears away and maybe you'll be able to navigate. If you can.
     
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  15. K a n t a l o p e

    K a n t a l o p e Promethean
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    So you have the opposite lighting problem as to Oblivion.
     
  16. K a n t a l o p e

    K a n t a l o p e Promethean
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    I'm having trouble with the design of the pistol in my game. Currently I'm looking at a .45 competition/race pistol look without the holographic optic. What do you think would match these early production models of weapons to be added in game?:
     

    Attached Files:

    #11856 K a n t a l o p e, Apr 17, 2017
    Last edited: Apr 17, 2017
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  17. WeedCough

    WeedCough Legendary
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    http://xboxdvr.com/gamer/WeedCough/video/29781986

    My new BTB, it's a remake/re-imagination of Unearthed from Reach (the DLC firefight map), with changes made to adjust to PvP.

    a2f7062d-a9a3-44d0-890d-3825b58507b3.PNG

    It's now a tree farm in the middle of the desert. Space marines need firewood/Christmas trees too y'know!

    It's almost done. It's pretty detailed and beautiful in a way, which is slightly uncommon for a BTB map, yet the performance is still really great. It really harkens back to the Reach map/art style. Just making a few more tweaks to get it running 100% smoothly, then spawns, weapons and vehicles. I'm thinking of going with two hogs and a wasp.

    d5ee572e-3403-4688-8ecb-86acfcba36e8.PNG
     
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  18. xzamplez

    xzamplez Ancient
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    @Yekkou I like what you have, but I've got LoS concerns. Some very long, flat, somewhat wide LoS.
     
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  19. xzamplez

    xzamplez Ancient
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    I've done a block out of Worthy, and have the best man for the job doing art.

    I've also gotten a block out of Grit done, but I'm still making tweaks to the design.

    After that, this should be my first map I make that isn't carried over from Murder Miners. I'm still working on it, but I made good progress on it that alleviated most issues today.


    I'll admit, this one's a bit hard to read from top down.

    [​IMG]
     
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  20. Goat

    Goat Rock Paper Scissors Scrap
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    This map would be sick if we were Yoshis

    Pretty cool inverse layout. Reminds me of an old school quake map that becomes really popular in the custom community and nobody knows why.
     

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