What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. Preacher001

    Preacher001 Forerunner
    Senior Member

    Messages:
    1,598
    Likes Received:
    1,992
    I'm 50-50, side by side layer sliced top down I'm ok at, but multi-layered top downs are a *****.
    ---------------

    I really want to make a new map but the idea is often far too involved to want to get started or it just ends up as either a symmetrical map or an asymmetrical map that is secretly a modified symmetrical map. Since i have always prefered asymmetrical maps, this is really frustrating.

    I see some amazing maps across all fps communities but I can't help but feel fatigued at the almost cookie cutter competitive style maps or the symetrical wash. I really don't want to help contribute to it, even if it is in my own microscopic way.

    I feel lost in this whole aesthetic world. I've never been good at bringing what's in my head out in front of me. Add to that the inability to get my friends in to get their feedback, and I'm left feeling uninspired. I would look elsewhere for feedback but honestly it's my friends I forge for.

    Sorry in advance for whining.
     
    MultiLockOn likes this.
  2. Wahrer

    Wahrer Legendary

    Messages:
    95
    Likes Received:
    182
    Honestly, I hate drawing formal physical layouts in general. Most gamedev tools these days will give you a way to capture an orthogonal version of your playspaces anyway.
     
    MultiLockOn likes this.
  3. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

    Messages:
    1,193
    Likes Received:
    803
    I actually draw my maps in an orthographic projection

    Industrial Arts 1 taught me a lot back during my freshman year of high school
     
    Xandrith likes this.
  4. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    Game dev is going to change your mind.
     
  5. K a n t a l o p e

    K a n t a l o p e Promethean
    Senior Member

    Messages:
    882
    Likes Received:
    1,474
    Quick jottings of layout and flow ideas when away from computer or xbox.
     
    MultiLockOn likes this.
  6. MartianMallCop

    Forge Critic Senior Member

    Messages:
    803
    Likes Received:
    1,935
    Btw already did the warpath lobby. Ended up being impromptu. Probably won't do another unless people really want to
     
  7. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

    Messages:
    4,815
    Likes Received:
    12,124
    They actually asked me in my interviews why I don't seem to use top down layouts and I told them the same thing. I build my maps way too free flowing to even make sense of a top down with all the fluctuations in verticality. Plus I find it easier just to remember and then build block outs
     
  8. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    I don't even like Oblivion that much.
     
  9. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

    Messages:
    1,193
    Likes Received:
    803
    "But it has the best lighting"
    What lighting? It's basically pitch black.
     
  10. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,670
    Likes Received:
    7,152
  11. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
  12. AceOfSpades

    AceOfSpades Talented
    Forge Critic Senior Member

    Messages:
    3,552
    Likes Received:
    2,842
    LOL I don't expect anyone else to really understand them, I know they probably only make sense to me. I keep height variations simple. A whole unit is not traversable, .5 is. Dotted lines indicate walls/tunnels underneath other structures.

    @A 3 Legged Goat
    Yeah it helps a lot to plan that too, might as well. It's a lot more satisfying to pull the lighting off on a naturally lit map than a chroma boxed one.
     
    K a n t a l o p e, Xandrith and Goat like this.
  13. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

    Messages:
    4,815
    Likes Received:
    12,124
    Every game of Oblivion includes a pair of night vision goggles
     
  14. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945


    Meanwhile, at 343
     
    Xandrith likes this.
  15. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,670
    Likes Received:
    7,152
    lol. I originally posted this one, but then summoned my inner goat and changed it.
    [​IMG]
     
    Dunco and Goat like this.
  16. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    anyone wanna give me an opinion before i rebuild this map
     
    Box Knows and MultiLockOn like this.
  17. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

    Messages:
    3,111
    Likes Received:
    1,799
    Hey, have to start somewhere, looks pretty good too. I just went head first with monolith. Haha. The community was very helpful and accepting though, that's probably why it turned out as well as it did. :) Hope to see you stick around there! More forgers need to migrate on my opinion.
     
    MultiLockOn likes this.
  18. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

    Messages:
    4,815
    Likes Received:
    12,124
    All forgers need to migrate out of forge
     
    Xandrith and K a n t a l o p e like this.
  19. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,670
    Likes Received:
    7,152
    But Halo's the only FPS I've liked in the last 15 years. :(
     
    MultiLockOn and Goat like this.
  20. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    If Destiny had sharper gameplay and a level editor, I'd never touch gaylo again.
     

Share This Page