If you want 1 bomb, or 1 flag I may have something for ya eventually. Not a fan of designing specifically for strongholds. Actually considering how long it takes for me to finish something it may not be time sensitive. Just go to SaltyKoalaBear he's probably the best BTB Designer in the community
I would love to see somebody re-imagine Boarding Action as a Pitfall (too old? How about The Cave) stylized map. Have the map take place in a huge crevasse with all of the rooms being made mostly out of dug out rock.
someone make 4 damage boosts work on a very vertical map that plays extremely aggressive so I can be an ultimate hero
Ace literally likes every post that is anti-multi. Let's test my theory. **** you multi! Arcanum is too bright! Now we wait...
@A 3 Legged Goat This thread should be called "Forge Ideas and Aspirations Thread" That way we could call it FIAT.
TAGS: Modern, Sci-Fi, Halo 2 LAYOUT: Highground ( Can`t come up with more ) --------------------- Gameplay & Info Well, I believe a "Classic Feel is what is needed". Most maps these days besides our old halo buddies that remaster our favorite classic maps, or mashup old maps to make a brand-new one. For an example: Asylum & Ascension. I Made a Mashup between these two already. I took the Lift with the Rocker Launcher from Ascension, the Middle of the Asylum map, and Asylum bases, remade them into Halo 5 objects and put Ascension`s Bridge in as well. I also added Snow, and mountains of trees and rocks. This ended up making a great background for the surrounding map. It was small, but felt so good. Just like the classic maps I use to play. I hope someone uses this idea, ^_^ if you do mind sending me a link to you thame?